// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef HEADER_DebugColorParamsListener_h #define HEADER_DebugColorParamsListener_h #include "NvParameters.h" #include "nvparameterized/NvParameterized.h" #include "nvparameterized/NvParameterizedTraits.h" #include "DebugColorParams.h" #include "ApexSDKIntl.h" namespace nvidia { namespace apex { #define MAX_COLOR_NAME_LENGTH 32 class DebugColorParamsEx : public DebugColorParams { public: DebugColorParamsEx(NvParameterized::Traits* traits, ApexSDKIntl* mSdk) : DebugColorParams(traits), mApexSdk(mSdk) {} ~DebugColorParamsEx() { } void destroy() { this->~DebugColorParamsEx(); this->DebugColorParams::destroy(); } NvParameterized::ErrorType setParamU32(const NvParameterized::Handle& handle, uint32_t val) { NvParameterized::ErrorType err = NvParameterized::NvParameters::setParamU32(handle, val); NvParameterized::Handle& h = const_cast(handle); char color[MAX_COLOR_NAME_LENGTH]; h.getLongName(color, MAX_COLOR_NAME_LENGTH); mApexSdk->updateDebugColorParams(color, val); return err; } private: ApexSDKIntl* mApexSdk; }; } } // namespace nvidia::apex:: #endif