blob: 0d69b1cf408da379043d11dd424482bb8cc9287e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef APEX_RESOURCE_H
#define APEX_RESOURCE_H
#include "ApexUsingNamespace.h"
#include "PsUserAllocated.h"
namespace physx
{
namespace pvdsdk
{
class PvdDataStream;
}
}
namespace nvidia
{
namespace apex
{
/**
* Class defines semi-public interface to ApexResource objects
* Resource - gets added to a list, will be deleted when the list is deleted
*/
class ApexResourceInterface
{
public:
virtual void release() = 0;
virtual void setListIndex(class ResourceList& list, uint32_t index) = 0;
virtual uint32_t getListIndex() const = 0;
virtual void initPvdInstances(pvdsdk::PvdDataStream& /*pvdStream*/) {};
};
/**
Class that implements resource ID and bank
*/
class ApexResource : public UserAllocated
{
public:
ApexResource() : m_listIndex(0xFFFFFFFF), m_list(NULL) {}
void removeSelf();
virtual ~ApexResource();
uint32_t m_listIndex;
class ResourceList* m_list;
};
/**
Initialized Template class.
*/
template <class DescType>class InitTemplate
{
//gotta make a derived class cause of protected ctor
public:
InitTemplate() : isSet(false) {}
bool isSet;
DescType data;
void set(const DescType* desc)
{
if (desc)
{
isSet = true;
//memcpy(this,desc, sizeof(DescType));
data = *desc;
}
else
{
isSet = false;
}
}
bool get(DescType& dest) const
{
if (isSet)
{
//memcpy(&dest,this, sizeof(DescType));
dest = data;
return true;
}
else
{
return false;
}
}
};
} // namespace apex
} // namespace nvidia
#endif // APEX_RESOURCE_H
|