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Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXSerializerImpl.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXSerializerImpl.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXSerializerImpl.h b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXSerializerImpl.h new file mode 100644 index 00000000..08fe861a --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnRepXSerializerImpl.h @@ -0,0 +1,90 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#ifndef PX_REPX_SERIALIZER_IMPL_H +#define PX_REPX_SERIALIZER_IMPL_H + +#include "PsUserAllocated.h" +#include "SnXmlVisitorWriter.h" +#include "SnXmlVisitorReader.h" + +namespace physx { + using namespace Sn; + + /** + * The repx serializer impl takes the raw, untyped repx extension interface + * and implements the simpler functions plus does the reinterpret-casts required + * for any object to implement the serializer safely. + */ + template<typename TLiveType> + struct RepXSerializerImpl : public PxRepXSerializer, shdfnd::UserAllocated + { + protected: + RepXSerializerImpl( const RepXSerializerImpl& inOther ); + RepXSerializerImpl& operator=( const RepXSerializerImpl& inOther ); + + public: + PxAllocatorCallback& mAllocator; + + RepXSerializerImpl( PxAllocatorCallback& inAllocator ) + : mAllocator( inAllocator ) + { + } + + virtual const char* getTypeName() { return PxTypeInfo<TLiveType>::name(); } + + virtual void objectToFile( const PxRepXObject& inLiveObject, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& inArgs ) + { + const TLiveType* theObj = reinterpret_cast<const TLiveType*>( inLiveObject.serializable ); + objectToFileImpl( theObj, inCollection, inWriter, inTempBuffer, inArgs ); + } + + virtual PxRepXObject fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) + { + TLiveType* theObj( allocateObject( inArgs ) ); + if ( theObj ) + if(fileToObjectImpl( theObj, inReader, inAllocator, inArgs, inCollection )) + return PxCreateRepXObject(theObj); + return PxRepXObject(); + } + + virtual void objectToFileImpl( const TLiveType* inObj, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& /*inArgs*/) + { + writeAllProperties( inObj, inWriter, inTempBuffer, *inCollection ); + } + + virtual bool fileToObjectImpl( TLiveType* inObj, XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) + { + return readAllProperties( inArgs, inReader, inObj, inAllocator, *inCollection ); + } + + virtual TLiveType* allocateObject( PxRepXInstantiationArgs& inArgs ) = 0; + }; +} + +#endif |