diff options
Diffstat (limited to 'PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.h b/PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.h new file mode 100644 index 00000000..04a0b15c --- /dev/null +++ b/PhysX_3.4/Source/PhysXCooking/src/mesh/RTreeCooking.h @@ -0,0 +1,51 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "CmPhysXCommon.h" +#include "GuMeshData.h" +#include "PxCooking.h" +#include "PsArray.h" +#include "GuRTree.h" + +namespace physx +{ + struct RTreeCooker + { + struct RemapCallback // a callback to convert indices from triangle to LeafTriangles or other uses + { + virtual ~RemapCallback() {} + virtual void remap(PxU32* rtreePtr, PxU32 start, PxU32 leafCount) = 0; + }; + + // triangles will be remapped so that newIndex = resultPermute[oldIndex] + static void buildFromTriangles( + Gu::RTree& resultTree, const PxVec3* verts, PxU32 numVerts, const PxU16* tris16, const PxU32* tris32, PxU32 numTris, + Ps::Array<PxU32>& resultPermute, RemapCallback* rc, PxReal sizePerfTradeOff01, PxMeshCookingHint::Enum hint); + }; +} |