diff options
Diffstat (limited to 'PhysX_3.4/Source/LowLevelDynamics/include')
6 files changed, 6 insertions, 6 deletions
diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DyArticulation.h b/PhysX_3.4/Source/LowLevelDynamics/include/DyArticulation.h index 61c9f42f..6ed48b56 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DyArticulation.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DyArticulation.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraint.h b/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraint.h index 6e0c4f0d..a335c3a4 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraint.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraint.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraintWriteBack.h b/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraintWriteBack.h index c662bda9..99e10795 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraintWriteBack.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DyConstraintWriteBack.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DyContext.h b/PhysX_3.4/Source/LowLevelDynamics/include/DyContext.h index 674507e2..0d8818ea 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DyContext.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DyContext.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h b/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h index f2313ca4..398bb3e1 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DyThresholdTable.h b/PhysX_3.4/Source/LowLevelDynamics/include/DyThresholdTable.h index fa3a017d..22a68188 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/include/DyThresholdTable.h +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DyThresholdTable.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |