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Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html index 7e9df5ce..8e2db974 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneLimits.html @@ -206,7 +206,7 @@ Expected maximum number of dynamic shapes. Expected maximum number of broad-phase regions. <p> -<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00469">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxSceneDesc_8h-source.html#l00460">isValid()</a>.</p> </div> </div><p> @@ -232,6 +232,6 @@ Expected maximum number of static shapes. </div> <hr style="width: 100%; height: 2px;"><br> -Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> </body> </html> |