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Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/TerrainMesh.h')
| -rw-r--r-- | KaplaDemo/samples/sampleViewer3/TerrainMesh.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/TerrainMesh.h b/KaplaDemo/samples/sampleViewer3/TerrainMesh.h new file mode 100644 index 00000000..bb5245e7 --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/TerrainMesh.h @@ -0,0 +1,40 @@ + +#pragma once + +#include "BmpFile.h" +#include "glmesh.h" +#include "Shader.h" +#include "PxCooking.h" +#include <vector> +using namespace std; +class TerrainMesh{ +public: + // Able to render mesh + // Able to generate physX + PxRigidStatic* hfActor; + PxTransform mHFPose; + GLuint hfTexture; + GLMesh* mMesh; + PxScene* myScene; + Shader* mShader; + ShaderMaterial mMaterial; + + ~TerrainMesh(); + TerrainMesh(PxPhysics& physics, PxCooking& cooking, PxScene& scene, PxMaterial& material, PxVec3 midPoint, const char* heightMapName, const char* textureName, + float hfScale, float maxHeight, Shader* shader, bool invert = false); + void draw(bool useShader); + + + float xStart; + float zStart; + float dx, idx; + vector<float> terrainHeights; + vector<PxVec3> terrainNormals; + + int width; + int height; + float getHeight(float x, float z); + float getHeightNormal(float x, float z, PxVec3& normal); + float getHeightNormalCondition(float x, float y, float z, PxVec3& normal); +}; + |