diff options
| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc')
| -rw-r--r-- | PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc | 179 |
1 files changed, 88 insertions, 91 deletions
diff --git a/PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc b/PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc index 8b5d257e..d43be638 100644 --- a/PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc +++ b/PhysX_3.4/Source/compiler/resource_x64/PhysX3.rc @@ -1,91 +1,88 @@ -// Microsoft Visual C++ generated resource script. -// -#include "resource.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "windows.h" - - - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// English (U.S.) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) -#ifdef _WIN32 -LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US -#pragma code_page(1252) -#endif //_WIN32 - -#ifdef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// TEXTINCLUDE -// - -1 TEXTINCLUDE -BEGIN - "resource.h\0" -END - -2 TEXTINCLUDE -BEGIN - "#include ""windows.h""\r\r\r\0" -END - -3 TEXTINCLUDE -BEGIN - "\0" -END - -#endif // APSTUDIO_INVOKED - - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION 3,4,0,0 - PRODUCTVERSION 3,4,0,0 - FILEFLAGSMASK 0x17L -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x4L - FILETYPE 0x2L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904b0" - BEGIN - VALUE "CompanyName", "NVIDIA Corporation" - VALUE "FileDescription", "PhysX3 64bit Dynamic Link Library" - VALUE "FileVersion", "3.4.0.0" - VALUE "InternalName", "PhysX3_x64" - VALUE "LegalCopyright", "Copyright (C) 2016 NVIDIA Corporation" - VALUE "OriginalFilename", "PhysX3_x64.dll" - VALUE "ProductName", "PhysX" - VALUE "ProductVersion", "3.4.0.0" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x409, 1200 - END -END - -#endif // English (U.S.) resources -///////////////////////////////////////////////////////////////////////////// - - +// Microsoft Visual C++ generated resource script.
+//
+#include "resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "windows.h"
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// English (U.S.) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+#pragma code_page(1252)
+#endif //_WIN32
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE
+BEGIN
+ "resource.h\0"
+END
+
+2 TEXTINCLUDE
+BEGIN
+ "#include ""windows.h""\r\r\r\0"
+END
+
+3 TEXTINCLUDE
+BEGIN
+ "\0"
+END
+
+#endif // APSTUDIO_INVOKED
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION 3,4,0,0
+ PRODUCTVERSION 3,4,0,0
+ FILEFLAGSMASK 0x17L
+#ifdef _DEBUG
+ FILEFLAGS 0x1L
+#else
+ FILEFLAGS 0x0L
+#endif
+ FILEOS 0x4L
+ FILETYPE 0x2L
+ FILESUBTYPE 0x0L
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904b0"
+ BEGIN
+ VALUE "CompanyName", "NVIDIA Corporation"
+ VALUE "FileDescription", "PhysX3 64bit Dynamic Link Library"
+ VALUE "FileVersion", "3.4.0.0"
+ VALUE "InternalName", "PhysX3_x64"
+ VALUE "LegalCopyright", "Copyright (C) 2016 NVIDIA Corporation"
+ VALUE "OriginalFilename", "PhysX3_x64.dll"
+ VALUE "ProductName", "PhysX"
+ VALUE "ProductVersion", "3.4.0.0"
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x409, 1200
+ END
+END
+
+#endif // English (U.S.) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
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