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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Source/SimulationController/src/particles
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/particles')
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp2
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp8
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp2
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp2
-rw-r--r--PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.h2
7 files changed, 13 insertions, 7 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp
index 98612cb8..031fd6e6 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.h b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.h
index 112aa74a..de7cba67 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.h
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleBodyInteraction.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp
index fde841d5..de7bc0b4 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -171,7 +171,13 @@ void Sc::ParticlePacketShape::createLowLevelVolume()
PX_ASSERT(getBounds().isFinite());
getScene().getBoundsArray().setBounds(getBounds(), getElementID());
+#ifdef BP_FILTERING_USES_TYPE_IN_GROUP
+ const PxU32 group = Bp::FilterGroup::ePARTICLES;
+ const PxU32 type = Bp::FilterType::DYNAMIC;
+ addToAABBMgr(0, Bp::FilterGroup::Enum((group<<2)|type), false);
+#else
addToAABBMgr(0, Bp::FilterGroup::ePARTICLES, false);
+#endif
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.h b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.h
index 71db35ff..4826e1c9 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.h
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp
index 9eba9bf5..0ed2fc08 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemCore.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp
index c0ba7cd8..233cad43 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.h b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.h
index 03ddee0e..d3d29373 100644
--- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.h
+++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticleSystemSim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.