diff options
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp')
| -rw-r--r-- | PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp index fde841d5..de7bc0b4 100644 --- a/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp +++ b/PhysX_3.4/Source/SimulationController/src/particles/ScParticlePacketShape.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. @@ -171,7 +171,13 @@ void Sc::ParticlePacketShape::createLowLevelVolume() PX_ASSERT(getBounds().isFinite()); getScene().getBoundsArray().setBounds(getBounds(), getElementID()); +#ifdef BP_FILTERING_USES_TYPE_IN_GROUP + const PxU32 group = Bp::FilterGroup::ePARTICLES; + const PxU32 type = Bp::FilterType::DYNAMIC; + addToAABBMgr(0, Bp::FilterGroup::Enum((group<<2)|type), false); +#else addToAABBMgr(0, Bp::FilterGroup::ePARTICLES, false); +#endif } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |