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authorSheikh Dawood <[email protected]>2018-04-16 11:35:38 -0500
committerSheikh Dawood <[email protected]>2018-04-16 11:35:38 -0500
commit5f95687888581f6b18f40fa7f6c30d1eafc7a707 (patch)
treea38019870dd5955d009cf94f518ef11300c719c0 /PhysX_3.4/Source/SceneQuery
parentPhysX 3.4, APEX 1.4 patch release @23879214 (diff)
downloadphysx-3.4-5f95687888581f6b18f40fa7f6c30d1eafc7a707.tar.xz
physx-3.4-5f95687888581f6b18f40fa7f6c30d1eafc7a707.zip
PhysX 3.4, APEX 1.4 patch release @23933511
Diffstat (limited to 'PhysX_3.4/Source/SceneQuery')
-rw-r--r--PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp4
-rw-r--r--PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.h14
2 files changed, 9 insertions, 9 deletions
diff --git a/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp b/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp
index be5fccf4..10c371a0 100644
--- a/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp
+++ b/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.cpp
@@ -562,8 +562,8 @@ static void checkNode(IncrementalAABBTreeNode* node, IncrementalAABBTreeNode* pa
PX_ASSERT(!parent->isLeaf());
PX_ASSERT(parent->mChilds[0] == node || parent->mChilds[1] == node);
- ASSERT_ISVALIDVEC3V(node->mBVMin);
- ASSERT_ISVALIDVEC3V(node->mBVMax);
+ //ASSERT_ISVALIDVEC3V(node->mBVMin);
+ //ASSERT_ISVALIDVEC3V(node->mBVMax);
if(!node->isLeaf())
{
diff --git a/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.h b/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.h
index 040302a7..6a8f9e74 100644
--- a/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.h
+++ b/PhysX_3.4/Source/SceneQuery/src/SqIncrementalAABBTree.h
@@ -96,22 +96,22 @@ namespace physx
PX_FORCE_INLINE IncrementalAABBTreeNode* getPos(IncrementalAABBTreeNode* ) { return mChilds[0]; }
PX_FORCE_INLINE IncrementalAABBTreeNode* getNeg(IncrementalAABBTreeNode* ) { return mChilds[1]; }
- PX_FORCE_INLINE void getAABBCenterExtentsV(Vec4V* center, Vec4V* extents) const
+ PX_FORCE_INLINE void getAABBCenterExtentsV(physx::shdfnd::aos::Vec3V* center, physx::shdfnd::aos::Vec3V* extents) const
{
const float half = 0.5f;
const FloatV halfV = FLoad(half);
- *extents = V4Scale(V4Sub(mBVMax, mBVMin), halfV);
- *center = V4Scale(V4Add(mBVMax, mBVMin), halfV);
+ *extents = Vec3V_From_Vec4V((V4Scale(V4Sub(mBVMax, mBVMin), halfV)));
+ *center = Vec3V_From_Vec4V((V4Scale(V4Add(mBVMax, mBVMin), halfV)));
}
- PX_FORCE_INLINE void getAABBCenterExtentsV2(Vec4V* center, Vec4V* extents) const
+ PX_FORCE_INLINE void getAABBCenterExtentsV2(physx::shdfnd::aos::Vec3V* center, physx::shdfnd::aos::Vec3V* extents) const
{
- *extents = V4Sub(mBVMax, mBVMin);
- *center = V4Add(mBVMax, mBVMin);
+ *extents = Vec3V_From_Vec4V((V4Sub(mBVMax, mBVMin)));
+ *center = Vec3V_From_Vec4V((V4Add(mBVMax, mBVMin)));
}
- PX_FORCE_INLINE void getAABBMinMaxV(Vec4V* minV, Vec4V* maxV) const
+ PX_FORCE_INLINE void getAABBMinMaxV(physx::shdfnd::aos::Vec4V* minV, physx::shdfnd::aos::Vec4V* maxV) const
{
*minV = mBVMin;
*maxV = mBVMax;