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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp b/PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp new file mode 100644 index 00000000..b89dd507 --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/ExtClothSimpleTetherCooker.cpp @@ -0,0 +1,141 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PxPhysXConfig.h" +#if PX_USE_CLOTH_API + +#include "foundation/PxVec4.h" +#include "foundation/PxMemory.h" +#include "foundation/PxStrideIterator.h" +#include "extensions/PxClothTetherCooker.h" +#include "PsArray.h" +// from shared foundation +#include <PsFoundation.h> + +using namespace physx; + +struct physx::PxClothSimpleTetherCookerImpl +{ + PxClothSimpleTetherCookerImpl(const PxClothMeshDesc& desc); + + void getTetherData(PxU32* userTetherAnchors, PxReal* userTetherLengths) const; + +public: + // output + shdfnd::Array<PxU32> mTetherAnchors; + shdfnd::Array<PxReal> mTetherLengths; + +protected: + void createTetherData(const PxClothMeshDesc &desc); +}; + +PxClothSimpleTetherCooker::PxClothSimpleTetherCooker(const PxClothMeshDesc& desc) +: mImpl(new PxClothSimpleTetherCookerImpl(desc)) +{ +} + +PxClothSimpleTetherCooker::~PxClothSimpleTetherCooker() +{ + delete mImpl; +} + +void PxClothSimpleTetherCooker::getTetherData(PxU32* userTetherAnchors, PxReal* userTetherLengths) const +{ + mImpl->getTetherData(userTetherAnchors, userTetherLengths); +} + +/////////////////////////////////////////////////////////////////////////////// +PxClothSimpleTetherCookerImpl::PxClothSimpleTetherCookerImpl(const PxClothMeshDesc &desc) +{ + createTetherData(desc); +} + +/////////////////////////////////////////////////////////////////////////////// +void PxClothSimpleTetherCookerImpl::createTetherData(const PxClothMeshDesc &desc) +{ + PxU32 numParticles = desc.points.count; + + if (!desc.invMasses.data) + return; + + // assemble points + shdfnd::Array<PxVec4> particles; + particles.reserve(numParticles); + PxStrideIterator<const PxVec3> pIt(reinterpret_cast<const PxVec3*>(desc.points.data), desc.points.stride); + PxStrideIterator<const PxReal> wIt(reinterpret_cast<const PxReal*>(desc.invMasses.data), desc.invMasses.stride); + for(PxU32 i=0; i<numParticles; ++i) + particles.pushBack(PxVec4(*pIt++, wIt.ptr() ? *wIt++ : 1.0f)); + + // compute tether data + shdfnd::Array<PxU32> attachedIndices; + for(PxU32 i=0; i < numParticles; ++i) + if(particles[i].w == 0.0f) + attachedIndices.pushBack(i); + + PxU32 n = attachedIndices.empty() ? 0 : numParticles; + for(PxU32 i=0; i < n; ++i) + { + mTetherAnchors.reserve(numParticles); + mTetherLengths.reserve(numParticles); + + PxVec3 position = reinterpret_cast<const PxVec3&>(particles[i]); + float minSqrDist = FLT_MAX; + PxU32 minIndex = numParticles; + const PxU32 *aIt, *aEnd = attachedIndices.end(); + for(aIt = attachedIndices.begin(); aIt != aEnd; ++aIt) + { + float sqrDist = (reinterpret_cast<const PxVec3&>( + particles[*aIt]) - position).magnitudeSquared(); + if(minSqrDist > sqrDist) + { + minSqrDist = sqrDist; + minIndex = *aIt; + } + } + + mTetherAnchors.pushBack(minIndex); + mTetherLengths.pushBack(PxSqrt(minSqrDist)); + } + + PX_ASSERT(mTetherAnchors.size() == mTetherLengths.size()); + +} + +/////////////////////////////////////////////////////////////////////////////// +void +PxClothSimpleTetherCookerImpl::getTetherData(PxU32* userTetherAnchors, PxReal* userTetherLengths) const +{ + PxMemCopy(userTetherAnchors, mTetherAnchors.begin(), mTetherAnchors.size() * sizeof(PxU32)); + PxMemCopy(userTetherLengths, mTetherLengths.begin(), mTetherLengths.size() * sizeof(PxReal)); +} + + +#endif //PX_USE_CLOTH_API + + |