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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXCooking/src/EdgeList.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXCooking/src/EdgeList.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXCooking/src/EdgeList.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXCooking/src/EdgeList.h b/PhysX_3.4/Source/PhysXCooking/src/EdgeList.h new file mode 100644 index 00000000..d4a47873 --- /dev/null +++ b/PhysX_3.4/Source/PhysXCooking/src/EdgeList.h @@ -0,0 +1,110 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_EDGELIST +#define PX_EDGELIST + +// PT: this file should be moved to cooking lib + +#include "foundation/Px.h" +#include "PsUserAllocated.h" + +// Data/code shared with LL +#include "GuEdgeListData.h" + +namespace physx +{ +namespace Gu +{ + //! The edge-list creation structure. + struct EDGELISTCREATE + { + EDGELISTCREATE() : + NbFaces (0), + DFaces (NULL), + WFaces (NULL), + FacesToEdges (false), + EdgesToFaces (false), + Verts (NULL), + Epsilon (0.1f) + {} + + PxU32 NbFaces; //!< Number of faces in source topo + const PxU32* DFaces; //!< List of faces (dwords) or NULL + const PxU16* WFaces; //!< List of faces (words) or NULL + + bool FacesToEdges; + bool EdgesToFaces; + const PxVec3* Verts; + float Epsilon; + }; + + class EdgeList : public Ps::UserAllocated + { + public: + EdgeList(); + ~EdgeList(); + + bool load(PxInputStream& stream); + // Data access + PX_INLINE PxU32 getNbEdges() const { return mData.mNbEdges; } + PX_INLINE const Gu::EdgeData* getEdges() const { return mData.mEdges; } + PX_INLINE const Gu::EdgeData& getEdge(PxU32 edge_index) const { return mData.mEdges[edge_index]; } + // + PX_INLINE PxU32 getNbFaces() const { return mData.mNbFaces; } + PX_INLINE const Gu::EdgeTriangleData* getEdgeTriangles() const { return mData.mEdgeFaces; } + PX_INLINE const Gu::EdgeTriangleData& getEdgeTriangle(PxU32 face_index) const { return mData.mEdgeFaces[face_index]; } + // + PX_INLINE const Gu::EdgeDescData* getEdgeToTriangles() const { return mData.mEdgeToTriangles; } + PX_INLINE const Gu::EdgeDescData& getEdgeToTriangles(PxU32 edge_index) const { return mData.mEdgeToTriangles[edge_index]; } + PX_INLINE const PxU32* getFacesByEdges() const { return mData.mFacesByEdges; } + PX_INLINE PxU32 getFacesByEdges(PxU32 face_index) const { return mData.mFacesByEdges[face_index]; } + + protected: + Gu::EdgeListData mData; //!< Pointer to edgelist data + }; + + class EdgeListBuilder : public EdgeList + { + public: + EdgeListBuilder(); + ~EdgeListBuilder(); + + bool init(const EDGELISTCREATE& create); + private: + bool createFacesToEdges(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces); + bool createEdgesToFaces(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces); + bool computeActiveEdges(PxU32 nb_faces, const PxU32* dfaces, const PxU16* wfaces, const PxVec3* verts, float epsilon); + }; +} + +} + +#endif |