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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "PxPhysXConfig.h"
+
+#if PX_USE_PARTICLE_SYSTEM_API
+#if PX_SUPPORT_GPU_PHYSX
+
+#include "PxParticleDeviceExclusive.h"
+#include "NpParticleSystem.h"
+#include "NpParticleFluid.h"
+
+using namespace physx;
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+void PxParticleDeviceExclusive::enable(PxParticleBase& particleBase)
+{
+ if (particleBase.is<PxParticleSystem>())
+ static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->enableDeviceExclusiveModeGpu();
+ else if (particleBase.is<PxParticleFluid>())
+ static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->enableDeviceExclusiveModeGpu();
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+bool PxParticleDeviceExclusive::isEnabled(PxParticleBase& particleBase)
+{
+ if (particleBase.is<PxParticleSystem>())
+ return static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->isDeviceExclusiveModeEnabledGpu();
+ else if (particleBase.is<PxParticleFluid>())
+ return static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->isDeviceExclusiveModeEnabledGpu();
+
+ return false;
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+void PxParticleDeviceExclusive::getReadWriteCudaBuffers(PxParticleBase& particleBase, PxCudaReadWriteParticleBuffers& buffers)
+{
+ if (particleBase.is<PxParticleSystem>())
+ static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->getReadWriteCudaBuffersGpu(buffers);
+ else if (particleBase.is<PxParticleFluid>())
+ static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->getReadWriteCudaBuffersGpu(buffers);
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+void PxParticleDeviceExclusive::setValidParticleRange(PxParticleBase& particleBase, PxU32 validParticleRange)
+{
+ if (particleBase.is<PxParticleSystem>())
+ static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->setValidParticleRangeGpu(validParticleRange);
+ else if (particleBase.is<PxParticleFluid>())
+ static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->setValidParticleRangeGpu(validParticleRange);
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+void PxParticleDeviceExclusive::setFlags(PxParticleBase& particleBase, PxParticleDeviceExclusiveFlags flags)
+{
+ if (particleBase.is<PxParticleSystem>())
+ static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->setDeviceExclusiveModeFlagsGpu(reinterpret_cast<PxU32&>(flags));
+ else if (particleBase.is<PxParticleFluid>())
+ static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->setDeviceExclusiveModeFlagsGpu(reinterpret_cast<PxU32&>(flags));
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+class physx::PxBaseTask* PxParticleDeviceExclusive::getLaunchTask(class PxParticleBase& particleBase)
+{
+ if (particleBase.is<PxParticleSystem>())
+ return static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->getLaunchTaskGpu();
+ else if (particleBase.is<PxParticleFluid>())
+ return static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->getLaunchTaskGpu();
+
+ return NULL;
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+void PxParticleDeviceExclusive::addLaunchTaskDependent(class PxParticleBase& particleBase, class physx::PxBaseTask& dependent)
+{
+ if (particleBase.is<PxParticleSystem>())
+ static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->addLaunchTaskDependentGpu(dependent);
+ else if (particleBase.is<PxParticleFluid>())
+ static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->addLaunchTaskDependentGpu(dependent);
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+CUstream PxParticleDeviceExclusive::getCudaStream(class PxParticleBase& particleBase)
+{
+ if (particleBase.is<PxParticleSystem>())
+ return (CUstream)static_cast<NpParticleSystem*>(particleBase.is<PxParticleSystem>())->getCudaStreamGpu();
+ else if (particleBase.is<PxParticleFluid>())
+ return (CUstream)static_cast<NpParticleFluid*>(particleBase.is<PxParticleFluid>())->getCudaStreamGpu();
+
+ return NULL;
+}
+
+//-------------------------------------------------------------------------------------------------------------------//
+
+#endif // PX_SUPPORT_GPU_PHYSX
+#endif // PX_USE_PARTICLE_SYSTEM_API