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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h')
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h39
1 files changed, 14 insertions, 25 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
index 55911d22..8e55deb5 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
@@ -27,7 +27,6 @@
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
#ifndef PX_PHYSICS_SCB_AGGREGATE
#define PX_PHYSICS_SCB_AGGREGATE
@@ -58,7 +57,6 @@ struct AggregateBuffer
PxU32 removeCount;
};
-
class Aggregate : public Base
{
//= ATTENTION! =====================================================================================
@@ -86,7 +84,6 @@ public:
void addActor(Scb::Actor&);
void removeActor(Scb::Actor& actor, bool reinsert);
-
//---------------------------------------------------------------------------------
// Data synchronization
//---------------------------------------------------------------------------------
@@ -112,17 +109,15 @@ private:
PX_FORCE_INLINE Scb::AggregateBuffer* getBufferedData() { return reinterpret_cast<Scb::AggregateBuffer*>(getStream()); }
};
-
PX_INLINE Aggregate::Aggregate(PxAggregate* px, PxU32 maxActors, bool selfCollision) :
mPxAggregate (px),
mAggregateID (PX_INVALID_U32),
mMaxNbActors (maxActors),
mSelfCollide (selfCollision)
{
- setScbType(ScbType::AGGREGATE);
+ setScbType(ScbType::eAGGREGATE);
}
-
PX_INLINE Aggregate::~Aggregate()
{
}
@@ -151,33 +146,27 @@ namespace
PX_FORCE_INLINE void PvdAttachActorToAggregate(Scb::Aggregate* pAggregate, Scb::Actor* pScbActor)
{
Scb::Scene* scbScene = pAggregate->getScbSceneForAPI();
- if( scbScene/* && scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
- {
+ if(scbScene/* && scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
scbScene->getScenePvdClient().attachAggregateActor( pAggregate, pScbActor );
- }
}
PX_FORCE_INLINE void PvdDetachActorFromAggregate(Scb::Aggregate* pAggregate, Scb::Actor* pScbActor)
{
Scb::Scene* scbScene = pAggregate->getScbSceneForAPI();
- if( scbScene/*&& scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
- {
+ if(scbScene/*&& scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
scbScene->getScenePvdClient().detachAggregateActor( pAggregate, pScbActor );
- }
}
PX_FORCE_INLINE void PvdUpdateProperties(Scb::Aggregate* pAggregate)
{
Scb::Scene* scbScene = pAggregate->getScbSceneForAPI();
- if( scbScene /*&& scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
- {
+ if(scbScene /*&& scbScene->getScenePvdClient().isInstanceValid(pAggregate)*/)
scbScene->getScenePvdClient().updatePvdProperties( pAggregate );
- }
}
#else
-#define PvdAttachActorToAggregate(aggregate, scbActor) {}
-#define PvdDetachActorFromAggregate(aggregate, scbActor) {}
-#define PvdUpdateProperties(aggregate) {}
+#define PvdAttachActorToAggregate(aggregate, scbActor) {}
+#define PvdDetachActorFromAggregate(aggregate, scbActor) {}
+#define PvdUpdateProperties(aggregate) {}
#endif
}
@@ -189,7 +178,7 @@ namespace
PX_INLINE void Aggregate::syncState(Scb::Scene& scene)
{
- PxU32 flags = getBufferFlags();
+ const PxU32 flags = getBufferFlags();
enum AggregateSyncDirtyType
{
@@ -200,30 +189,30 @@ PX_INLINE void Aggregate::syncState(Scb::Scene& scene)
PxU32 dirtyType = DIRTY_NONE;
- if (flags)
+ if(flags)
{
const Scb::AggregateBuffer* PX_RESTRICT bufferedData = getBufferedData();
- if (flags & BF_ADD_ACTOR)
+ if(flags & BF_ADD_ACTOR)
{
dirtyType |= DIRTY_ADD_ACTOR;
Scb::Actor* const* actorBuffer = scene.getActorBuffer(bufferedData->addBufferIdx);
PX_ASSERT(mAggregateID != PX_INVALID_U32);
- for(PxU32 i=0; i < bufferedData->addCount; i++)
+ for(PxU32 i=0; i<bufferedData->addCount; i++)
{
actorBuffer[i]->getActorCore().setAggregateID(mAggregateID);
PvdAttachActorToAggregate( this, actorBuffer[i] );
}
}
- if (flags & BF_REMOVE_ACTOR)
+ if(flags & BF_REMOVE_ACTOR)
{
dirtyType |= DIRTY_REMOVE_ACTOR;
Scb::Actor* const* actorBuffer = scene.getActorBuffer(bufferedData->removeBufferIdx);
- for(PxU32 i=0; i < bufferedData->removeCount; i++)
+ for(PxU32 i=0; i<bufferedData->removeCount; i++)
{
const ControlState::Enum state = actorBuffer[i]->getControlState();
@@ -231,7 +220,7 @@ PX_INLINE void Aggregate::syncState(Scb::Scene& scene)
ac.setAggregateID(PX_INVALID_U32);
if(state != ControlState::eREMOVE_PENDING)
PvdDetachActorFromAggregate( this, actorBuffer[i] );
- if (state == ControlState::eINSERT_PENDING || state == ControlState::eIN_SCENE)
+ if(state == ControlState::eINSERT_PENDING || state == ControlState::eIN_SCENE)
ac.reinsertShapes();
}
}