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authorSheikh Dawood Abdul Ajees <[email protected]>2017-04-25 16:02:08 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-04-25 16:02:08 -0500
commitd11708e398c2f6377d9eac2b1f7248c62faab569 (patch)
tree5778e794690c046ab4b0205d8f764960a5af168b /PhysX_3.4/Source/LowLevelCloth/src/windows
parentPhysX 3.4, APEX 1.4 patch release @21821222 (diff)
downloadphysx-3.4-d11708e398c2f6377d9eac2b1f7248c62faab569.tar.xz
physx-3.4-d11708e398c2f6377d9eac2b1f7248c62faab569.zip
PhysX 3.4, APEX 1.4 patch release @22017166
Diffstat (limited to 'PhysX_3.4/Source/LowLevelCloth/src/windows')
-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h3
-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp45
-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h41
-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp2
4 files changed, 89 insertions, 2 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h
index 28ebc36a..dd14dceb 100644
--- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.h
@@ -74,8 +74,9 @@ struct CuConstraints
class CuCloth : protected CuContextLock
{
- public:
CuCloth& operator=(const CuCloth&);
+
+public:
typedef CuFactory FactoryType;
typedef CuFabric FabricType;
typedef CuContextLock ContextLockType;
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp
new file mode 100644
index 00000000..b1a59de6
--- /dev/null
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.cpp
@@ -0,0 +1,45 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "PxgBroadPhase.h"
+
+namespace physx
+{
+
+ extern "C" void initClothKernels0();
+
+ void createPxgCloth()
+ {
+#if !PX_PHYSX_GPU_EXPORTS
+ //this call is needed to force PhysXClothGpu linkage as Static Library!
+ initClothKernels0();
+#endif
+ }
+
+}
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h
new file mode 100644
index 00000000..6064b355
--- /dev/null
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuClothCreate.h
@@ -0,0 +1,41 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PXG_CLOTH_CREATE_H
+#define PXG_CLOTH_CREATE_H
+
+
+namespace physx
+{
+
+ //this is needed to force PhysXClothGpu linkage as Static Library!
+ void createPxgCloth();
+}
+
+#endif
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp
index a20e9e0d..c65e3c61 100644
--- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuSolver.cpp
@@ -541,7 +541,7 @@ void cloth::CuSolver::interCollision()
}
cloth::CuSolver::ClothSolverTask::ClothSolverTask(FunctionPtr functionPtr, const char* name)
-: mSolver(0), mFunctionPtr(functionPtr), mName(name)
+: Cm::Task(0), mSolver(0), mFunctionPtr(functionPtr), mName(name)
{
}