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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Source/LowLevel
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Source/LowLevel')
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxsMaterialCore.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxsMaterialManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvConfig.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvDynamics.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvGeometry.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvGlobals.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/include/PxvSimStats.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h11
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp4
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp2
65 files changed, 67 insertions, 74 deletions
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialCore.h b/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialCore.h
index 429be1ea..68dc4e1a 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialCore.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialManager.h b/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialManager.h
index 4fde568f..5696f82e 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialManager.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxsMaterialManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvConfig.h b/PhysX_3.4/Source/LowLevel/API/include/PxvConfig.h
index 3c047fa8..0087d90a 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvConfig.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvConfig.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvContext.h b/PhysX_3.4/Source/LowLevel/API/include/PxvContext.h
index 2f3b204f..b3de8b91 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvContext.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvDynamics.h b/PhysX_3.4/Source/LowLevel/API/include/PxvDynamics.h
index de5628c8..b5fb6918 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvDynamics.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvDynamics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvGeometry.h b/PhysX_3.4/Source/LowLevel/API/include/PxvGeometry.h
index a01cc6d4..dc835b45 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvGeometry.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvGeometry.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvGlobals.h b/PhysX_3.4/Source/LowLevel/API/include/PxvGlobals.h
index 06e9c49a..c35b53c3 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvGlobals.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvGlobals.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvManager.h b/PhysX_3.4/Source/LowLevel/API/include/PxvManager.h
index cc287755..795fdd1f 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvManager.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/include/PxvSimStats.h b/PhysX_3.4/Source/LowLevel/API/include/PxvSimStats.h
index d9175dd1..a5db3b41 100644
--- a/PhysX_3.4/Source/LowLevel/API/include/PxvSimStats.h
+++ b/PhysX_3.4/Source/LowLevel/API/include/PxvSimStats.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp b/PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp
index 0deabc6c..7c1bafaa 100644
--- a/PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp
+++ b/PhysX_3.4/Source/LowLevel/API/src/px_globals.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h b/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h
index 7638f1f3..13088012 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/collision/PxcContactMethodImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h
index b75dff1c..517e2dc6 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcCCDStateStreamPair.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h
index cd2ddabd..fc059803 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcConstraintBlockStream.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h
index 42e4727b..11ab02de 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcContactCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h
index 141e21ac..eaaf0b49 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcMaterialMethodImpl.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h
index 9f0b4b2c..afd961b1 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpBatch.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h
index cf7bb93f..85d668d7 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h
index c89d1bb7..d4d2501d 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpCacheStreamPair.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h
index 9418a2c4..bc6846b5 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpContactPrepShared.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h
index 162497d8..cf4ddd38 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpMemBlockPool.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h
index df3ca84b..a6eb2cf3 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpThreadContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h
index 7eb9473c..262c50e4 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcNpWorkUnit.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h
index ac915ad9..27e8e55d 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/pipeline/PxcRigidBody.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h
index f2bea5c8..f93fa8e4 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcScratchAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h
index 8848fe49..ae7cd261 100644
--- a/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h
+++ b/PhysX_3.4/Source/LowLevel/common/include/utils/PxcThreadCoherentCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp b/PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp
index a622aa27..7e89bef8 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/collision/PxcContact.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp
index 6e468b56..2423c80c 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactCache.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp
index d124b542..0387d2e1 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcContactMethodImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp
index a719f94f..ba2a2afa 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialHeightField.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp
index 311726f9..e383cb88 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp
index 1e917a5a..17e0d231 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialMethodImpl.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp
index ce080022..955e586b 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcMaterialShape.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp
index 9a49ce55..3b2d98c1 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpBatch.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp
index 6d061e07..be7ab7e8 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpCacheStreamPair.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp
index d6a425f2..be151d31 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpContactPrepShared.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp
index df066f4a..1b28cb2a 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp
index 38f4059f..4a79bf16 100644
--- a/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp
+++ b/PhysX_3.4/Source/LowLevel/common/src/pipeline/PxcNpThreadContext.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
index e8bec3ad..57f941c3 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
index 85c547dc..32110797 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
index 413f7ca6..422151ea 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
index b70198ec..4bdf1f7c 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
index ed9da75e..bfa86ec3 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
index 64724018..9ca1a4c0 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h b/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
index 37cb66b2..409ed33a 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
index aeba5ac7..b6bb7737 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
index 71f5a566..1ae3e617 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -44,21 +44,12 @@ namespace Dy
class Articulation;
}
-#if PX_USE_16_BIT_HANDLES
-typedef PxU16 NodeType;
-typedef PxU16 EdgeType;
-typedef PxU16 IslandType;
-#define INVALID_NODE 0xffff
-#define INVALID_EDGE 0xffff
-#define INVALID_ISLAND 0xffff
-#else
typedef PxU32 NodeType;
typedef PxU32 EdgeType;
typedef PxU32 IslandType;
#define INVALID_NODE 0xffffffff
#define INVALID_EDGE 0xffffffff
#define INVALID_ISLAND 0xffffffff
-#endif
namespace Dy
{
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
index 31ebe7b0..57ff3efa 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h b/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
index 3732f168..aa917504 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
index c4ebba96..2ba08e98 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
index 9a98a4d9..1cb9fe43 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
index 2b36cc23..2b87fbd2 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h b/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
index 1feee2f6..68f65218 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
index 3d69f1b0..634994a8 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
index 69c16906..77511c7a 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h b/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
index 4510c6b7..63c4bf72 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h b/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
index f5431c20..ad69830d 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
index f3fd4140..7ec7c210 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp
index f342cdba..61d2b9d6 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsCCD.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp
index 41a83425..2c5b9f5f 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsContactManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp
index 6735b3aa..f8584db4 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsContext.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp
index 6e974ccb..8671f6f7 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsDefaultMemoryManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp
index 3dd36af5..2108fb9f 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsIslandSim.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
@@ -71,6 +71,7 @@ namespace IG
mActiveEdgeCount[0] = mActiveEdgeCount[1] = 0;
}
+#if PX_ENABLE_ASSERTS
template <typename Thing>
static bool contains(Ps::Array<Thing>& arr, const Thing& thing)
{
@@ -81,6 +82,7 @@ static bool contains(Ps::Array<Thing>& arr, const Thing& thing)
}
return false;
}
+#endif
void IslandSim::resize(const PxU32 nbNodes, const PxU32 nbContactManagers, const PxU32 nbConstraints)
{
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp
index ee8cdd3f..75bcff8d 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsMaterialCombiner.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp
index d5e6d7f7..5c47b2b4 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsNphaseImplementationContext.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp b/PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp
index 9f0fa050..3a30b895 100644
--- a/PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp
+++ b/PhysX_3.4/Source/LowLevel/software/src/PxsSimpleIslandManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.