diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Samples/SampleFramework/renderer/src/gles2 | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/renderer/src/gles2')
16 files changed, 16 insertions, 16 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.cpp index fb2aeb4f..893d8a34 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2Renderer.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.h index 60f3a586..b104741b 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2Renderer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_H #define GLES2_RENDERER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.cpp index 2f1fe5b9..796f7fd3 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererDirectionalLight.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.h index d3b6dbe4..e5b7459a 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererDirectionalLight.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_DIRECTIONAL_LIGHT_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.cpp index a12230c2..7d904d43 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererIndexBuffer.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.h index 3f489a25..486ea74d 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererIndexBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_INDEXBUFFER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.cpp index a78ddeac..b3d6f140 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.h index 67c719cc..8b114063 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererInstanceBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_INSTANCEBUFFER_H #define GLES2_RENDERER_INSTANCEBUFFER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.cpp index 252cc0c5..894e458e 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererMaterial.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.h index b278f5e3..5b648856 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMaterial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_MATERIAL_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.cpp index b5a0ff2c..e04563c2 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererMesh.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.h index b24dd778..fa9336eb 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_MESH_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.cpp index fab87c05..8c34c43e 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererTexture2D.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.h index 9c9a2010..6b53cc41 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererTexture2D.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_TEXTURE_2D_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.cpp index e9a0ec75..b15e7249 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "GLES2RendererVertexBuffer.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.h index 29009f90..2444f56b 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/gles2/GLES2RendererVertexBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #ifndef GLES2_RENDERER_VERTEXBUFFER_H |