diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleFramework/platform | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/platform')
10 files changed, 10 insertions, 10 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h index 20d51fca..a4c0a804 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SamplePlatform.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_PLATFORM_H #define SAMPLE_PLATFORM_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h index 7ad146b2..4293d006 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInput.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_USER_INPUT_H #define SAMPLE_USER_INPUT_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h index ff466d78..c5aaca23 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/SampleUserInputIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_USER_INPUT_IDS_H #define SAMPLE_USER_INPUT_IDS_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h index 324e09ca..74de1280 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSamplePlatform.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_PLATFORM_H #define WINDOWS_SAMPLE_PLATFORM_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h index a5b8c6c7..cf3833ae 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInput.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_USER_INPUT_H #define WINDOWS_SAMPLE_USER_INPUT_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h index 0b494792..6e365262 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h +++ b/PhysX_3.4/Samples/SampleFramework/platform/include/windows/WindowsSampleUserInputIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef WINDOWS_SAMPLE_USER_INPUT_IDS_H #define WINDOWS_SAMPLE_USER_INPUT_IDS_H diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp index d9e28c76..de5c2168 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp +++ b/PhysX_3.4/Samples/SampleFramework/platform/src/SamplePlatform.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <PsString.h> #include <SamplePlatform.h> diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp index 0913c7df..2d69db34 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp +++ b/PhysX_3.4/Samples/SampleFramework/platform/src/SampleUserInput.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <SampleUserInput.h> #include <SamplePlatform.h> diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp index 96897e0c..c5512d8a 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp +++ b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSamplePlatform.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererMemoryMacros.h> #include <windows/WindowsSamplePlatform.h> diff --git a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp index 0cd740b4..74c5afb3 100644 --- a/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp +++ b/PhysX_3.4/Samples/SampleFramework/platform/src/windows/WindowsSampleUserInput.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <windows/WindowsSampleUserInput.h> |