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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Samples/SampleFramework/framework/include
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/framework/include')
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h2
-rw-r--r--PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h2
20 files changed, 20 insertions, 20 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h b/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
index d5e3bfc7..c1e0c421 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/AgPerfMonEventDefs.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// This file is used to define a list of AgPerfMon events.
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h b/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
index 1a38a213..e66e17ee 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/FrameworkFoundation.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef FRAMEWORK_FOUNDATION_H
#define FRAMEWORK_FOUNDATION_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h b/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
index 57191076..8abc6761 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/ODBlock.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef ODBLOCK_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
index 9e909591..69e4e34f 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ACTOR_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
index 2d8cd1f1..567d1dde 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleApplication.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_APPLICATION_H
#define SAMPLE_APPLICATION_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
index e1c7a103..572f915d 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEFRAMEWORK_ARRAY
#define SAMPLEFRAMEWORK_ARRAY
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
index 597831a1..0dbc6687 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ASSET_H
#define SAMPLE_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
index 167ad9b6..16a95d88 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleAssetManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ASSET_MANAGER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
index 3f65bace..112587fb 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleCommandLine.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_COMMANDLINE_H
#define SAMPLE_COMMANDLINE_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
index c1ad3804..fd7a4ecf 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleDirManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_DIR_MANAGER_H
#define SAMPLE_DIR_MANAGER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
index 85d8d788..c0a540f9 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFilesystem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_FILESYSTEM_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
index b087f991..21fdc6e5 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleFrameworkInputEventIds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_FRAMEWORK_INPUT_EVENT_IDS_H
#define SAMPLE_FRAMEWORK_INPUT_EVENT_IDS_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
index cf43aa0e..402ba512 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleInputAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_INPUT_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
index e69f2fa1..c6b2ae46 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleLineDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_LINE_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
index bcce930d..8c00dd35 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleMaterialAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_MATERIAL_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
index 46cba14a..59e77cc0 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SamplePointDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_POINT_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
index 78efeb62..3914c7f1 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTextureAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TEXTURE_ASSET_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
index 0e6aca5a..68622222 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTree.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TREE_H
#define SAMPLE_TREE_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
index e65710dd..8451ee0f 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleTriangleDebugRender.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TRIANGLE_DEBUG_RENDER_H
diff --git a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
index f9cdecb8..5d357437 100644
--- a/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
+++ b/PhysX_3.4/Samples/SampleFramework/framework/include/SampleXml.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_XML_H
#define SAMPLE_XML_H