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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleBase
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleBase')
-rw-r--r--PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/AcclaimLoader.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/Dummy.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/InputEventBuffer.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitter.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleFactory.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/ParticleSystem.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/PhysXSample.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/PhysXSample.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/Picking.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/Picking.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RawLoader.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RawLoader.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RaycastCCD.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBaseActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBaseObject.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderBoxActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderClothActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderGridActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderMaterial.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderMeshActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderSphereActor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderTexture.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/RenderTexture.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleAllocator.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleArray.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCamera.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCamera.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCameraController.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleConsole.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleConsole.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleMain.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleStepper.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleStepper.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/SampleUtils.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/Test.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestCloth.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestClothHelpers.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestGroup.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestGroup.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h2
-rw-r--r--PhysX_3.4/Samples/SampleBase/wavefront.cpp2
-rw-r--r--PhysX_3.4/Samples/SampleBase/wavefront.h2
89 files changed, 89 insertions, 89 deletions
diff --git a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp
index 09e4a0bd..012b2bad 100644
--- a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp
+++ b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h
index 3ab9b64d..e4725708 100644
--- a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h
+++ b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/Dummy.cpp b/PhysX_3.4/Samples/SampleBase/Dummy.cpp
index 0327c8e0..81cf85ea 100644
--- a/PhysX_3.4/Samples/SampleBase/Dummy.cpp
+++ b/PhysX_3.4/Samples/SampleBase/Dummy.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// PT: dummy file to test each header can be included on his own without anything else
diff --git a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp
index 40a14b11..e4bf7db4 100644
--- a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp
+++ b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h
index 32a5a0ec..65e40b76 100644
--- a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h
+++ b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp
index c2b25e16..d72f78e7 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h
index bc08b2c4..80648ac8 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp
index 856dc6cd..5337dc4b 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h
index 014cef62..7613b66d 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp
index 0b6a7907..8c81bd73 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h
index 0134fa22..601c0c2e 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h
+++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp b/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp
index 25366417..cc8327e5 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp
+++ b/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleFactory.h b/PhysX_3.4/Samples/SampleBase/ParticleFactory.h
index 7c9b4f2f..bacec358 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleFactory.h
+++ b/PhysX_3.4/Samples/SampleBase/ParticleFactory.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp b/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp
index 6aadf805..19acc41c 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp
+++ b/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/ParticleSystem.h b/PhysX_3.4/Samples/SampleBase/ParticleSystem.h
index e109d304..dfe20e79 100644
--- a/PhysX_3.4/Samples/SampleBase/ParticleSystem.h
+++ b/PhysX_3.4/Samples/SampleBase/ParticleSystem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp b/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp
index 87097652..7c124623 100644
--- a/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp
+++ b/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "foundation/PxFoundationVersion.h"
diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSample.h b/PhysX_3.4/Samples/SampleBase/PhysXSample.h
index 1ec6e50c..f4cec9f6 100644
--- a/PhysX_3.4/Samples/SampleBase/PhysXSample.h
+++ b/PhysX_3.4/Samples/SampleBase/PhysXSample.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PHYSX_SAMPLE_H
#define PHYSX_SAMPLE_H
diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp
index c926291b..7b44dc15 100644
--- a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp
+++ b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h
index fb7ce86f..0c5e0bdd 100644
--- a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h
+++ b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/Picking.cpp b/PhysX_3.4/Samples/SampleBase/Picking.cpp
index a07b5ecc..83ce9515 100644
--- a/PhysX_3.4/Samples/SampleBase/Picking.cpp
+++ b/PhysX_3.4/Samples/SampleBase/Picking.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/Picking.h b/PhysX_3.4/Samples/SampleBase/Picking.h
index 30f70dac..1c5b17a8 100644
--- a/PhysX_3.4/Samples/SampleBase/Picking.h
+++ b/PhysX_3.4/Samples/SampleBase/Picking.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RawLoader.cpp b/PhysX_3.4/Samples/SampleBase/RawLoader.cpp
index b3f5f93a..d2aad206 100644
--- a/PhysX_3.4/Samples/SampleBase/RawLoader.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RawLoader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RawLoader.h b/PhysX_3.4/Samples/SampleBase/RawLoader.h
index a1162911..65f33281 100644
--- a/PhysX_3.4/Samples/SampleBase/RawLoader.h
+++ b/PhysX_3.4/Samples/SampleBase/RawLoader.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp b/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp
index 9b217f92..d6419a88 100644
--- a/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RaycastCCD.h b/PhysX_3.4/Samples/SampleBase/RaycastCCD.h
index 483b1a3d..2bd62184 100644
--- a/PhysX_3.4/Samples/SampleBase/RaycastCCD.h
+++ b/PhysX_3.4/Samples/SampleBase/RaycastCCD.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp
index 2e18e9e7..b278a9fe 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h
index 51e9546e..25ce5e3c 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp
index 9d51460a..056d50ac 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h
index 792ad925..5291de6c 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp
index d6f4f253..8f5312a2 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h
index 6909c050..448ab361 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp
index ca0d78e0..438da870 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h
index 93152139..e046728d 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp
index f1b7e235..0fabfffb 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderClothActor.h b/PhysX_3.4/Samples/SampleBase/RenderClothActor.h
index 3b5acaac..55630364 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderClothActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderClothActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp
index cd8bcae3..cedb39ee 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderGridActor.h b/PhysX_3.4/Samples/SampleBase/RenderGridActor.h
index d4a28c43..2f84477f 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderGridActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderGridActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp b/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp
index 5295bca1..891038d2 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderMaterial.h b/PhysX_3.4/Samples/SampleBase/RenderMaterial.h
index 0202327a..cea31940 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderMaterial.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderMaterial.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp
index 17eb58a1..af82df6f 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h
index 83f2fd43..5f59868c 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp
index 6c234571..520fa9a2 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h
index 06df5304..9ee1035f 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp
index 80087f7a..c4f08554 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h
index 27d82518..9cf4cf6d 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp
index 219ba23e..3061217d 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h
index 27734714..a8bfdcaa 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp b/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp
index cebf3cbe..1076bfcc 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp
+++ b/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/RenderTexture.h b/PhysX_3.4/Samples/SampleBase/RenderTexture.h
index f591a1ab..d40db9b5 100644
--- a/PhysX_3.4/Samples/SampleBase/RenderTexture.h
+++ b/PhysX_3.4/Samples/SampleBase/RenderTexture.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp b/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp
index cca4c7a6..77deff60 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocator.h b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h
index 93ff0cd4..67185813 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleAllocator.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h b/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h
index 25d43616..2efcf711 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleArray.h b/PhysX_3.4/Samples/SampleBase/SampleArray.h
index 431d98dc..af20a963 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleArray.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleArray.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_ARRAY
#define SAMPLE_ARRAY
diff --git a/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h b/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h
index 281d879e..6a4388c3 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_BASE_INPUT_EVENT_IDS_H
#define SAMPLE_BASE_INPUT_EVENT_IDS_H
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp b/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp
index 47008b1b..3b848f25 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCamera.h b/PhysX_3.4/Samples/SampleBase/SampleCamera.h
index 63f9fc94..a4f17b1a 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCamera.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleCamera.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp b/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp
index f37b1920..286f245e 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCameraController.h b/PhysX_3.4/Samples/SampleBase/SampleCameraController.h
index 38e4091d..a76b43b8 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCameraController.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleCameraController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp
index b80b665e..676ea2f7 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h
index 376a2eb8..75f8145d 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp b/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp
index 4e49098d..7223deb3 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleConsole.h b/PhysX_3.4/Samples/SampleBase/SampleConsole.h
index fb952f2b..ee6acbcd 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleConsole.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleConsole.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp
index 6811272c..9581a44b 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h
index 17fabba3..f310741d 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleMain.cpp b/PhysX_3.4/Samples/SampleBase/SampleMain.cpp
index cd75f8f2..638c51b6 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleMain.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleMain.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp
index 60f704cf..fb23da86 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h
index c298df31..95f69815 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h b/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h
index 348b46e9..f8fc966a 100644
--- a/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h
+++ b/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp
index 26032cb9..07d2f100 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h
index 3496f0e2..5419fab8 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp b/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp
index e8de3486..846005ec 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp
+++ b/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleStepper.h b/PhysX_3.4/Samples/SampleBase/SampleStepper.h
index 8f7dc31b..bc690220 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleStepper.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleStepper.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h b/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h
index db92b246..e892bf1e 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/SampleUtils.h b/PhysX_3.4/Samples/SampleBase/SampleUtils.h
index a7ac8e7f..e40db227 100644
--- a/PhysX_3.4/Samples/SampleBase/SampleUtils.h
+++ b/PhysX_3.4/Samples/SampleBase/SampleUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/Test.h b/PhysX_3.4/Samples/SampleBase/Test.h
index a0b07f01..5b0cb40c 100644
--- a/PhysX_3.4/Samples/SampleBase/Test.h
+++ b/PhysX_3.4/Samples/SampleBase/Test.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Ps.h"
diff --git a/PhysX_3.4/Samples/SampleBase/TestCloth.h b/PhysX_3.4/Samples/SampleBase/TestCloth.h
index 9d0a629f..397c2cd6 100644
--- a/PhysX_3.4/Samples/SampleBase/TestCloth.h
+++ b/PhysX_3.4/Samples/SampleBase/TestCloth.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp
index 9f113450..ea060b76 100644
--- a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp
+++ b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "TestClothCollisionHelpers.h"
diff --git a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h
index db885146..a1333456 100644
--- a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h
+++ b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp
index dbf73f3b..ea22391d 100644
--- a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp
+++ b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h
index 87e4c68b..b1963cd7 100644
--- a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h
+++ b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h b/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h
index 3bc3a2a7..2ad79884 100644
--- a/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h
+++ b/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp
index 1e7a5b6d..62b3f1d3 100644
--- a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp
+++ b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h
index 0bc436c3..4601465b 100644
--- a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h
+++ b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestGroup.cpp b/PhysX_3.4/Samples/SampleBase/TestGroup.cpp
index cb515999..5403a308 100644
--- a/PhysX_3.4/Samples/SampleBase/TestGroup.cpp
+++ b/PhysX_3.4/Samples/SampleBase/TestGroup.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "TestGroup.h"
diff --git a/PhysX_3.4/Samples/SampleBase/TestGroup.h b/PhysX_3.4/Samples/SampleBase/TestGroup.h
index 4b665a20..2f742240 100644
--- a/PhysX_3.4/Samples/SampleBase/TestGroup.h
+++ b/PhysX_3.4/Samples/SampleBase/TestGroup.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef TEST_CATEGORY
#define TEST_CATEGORY
diff --git a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp
index af73148c..1989b46c 100644
--- a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp
+++ b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h
index 6afa7050..bd09a493 100644
--- a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h
+++ b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Samples/SampleBase/wavefront.cpp b/PhysX_3.4/Samples/SampleBase/wavefront.cpp
index 97a684a0..b9e973b9 100644
--- a/PhysX_3.4/Samples/SampleBase/wavefront.cpp
+++ b/PhysX_3.4/Samples/SampleBase/wavefront.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
diff --git a/PhysX_3.4/Samples/SampleBase/wavefront.h b/PhysX_3.4/Samples/SampleBase/wavefront.h
index 9719907d..ef58037c 100644
--- a/PhysX_3.4/Samples/SampleBase/wavefront.h
+++ b/PhysX_3.4/Samples/SampleBase/wavefront.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.