diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Samples/SampleBase | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Samples/SampleBase')
89 files changed, 89 insertions, 89 deletions
diff --git a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp index 09e4a0bd..012b2bad 100644 --- a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp +++ b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h index 3ab9b64d..e4725708 100644 --- a/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h +++ b/PhysX_3.4/Samples/SampleBase/AcclaimLoader.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/Dummy.cpp b/PhysX_3.4/Samples/SampleBase/Dummy.cpp index 0327c8e0..81cf85ea 100644 --- a/PhysX_3.4/Samples/SampleBase/Dummy.cpp +++ b/PhysX_3.4/Samples/SampleBase/Dummy.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. // PT: dummy file to test each header can be included on his own without anything else diff --git a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp index 40a14b11..e4bf7db4 100644 --- a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp +++ b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h index 32a5a0ec..65e40b76 100644 --- a/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h +++ b/PhysX_3.4/Samples/SampleBase/InputEventBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp index c2b25e16..d72f78e7 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h index bc08b2c4..80648ac8 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp index 856dc6cd..5337dc4b 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h index 014cef62..7613b66d 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterPressure.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp index 0b6a7907..8c81bd73 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h index 0134fa22..601c0c2e 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h +++ b/PhysX_3.4/Samples/SampleBase/ParticleEmitterRate.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp b/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp index 25366417..cc8327e5 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp +++ b/PhysX_3.4/Samples/SampleBase/ParticleFactory.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleFactory.h b/PhysX_3.4/Samples/SampleBase/ParticleFactory.h index 7c9b4f2f..bacec358 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleFactory.h +++ b/PhysX_3.4/Samples/SampleBase/ParticleFactory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp b/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp index 6aadf805..19acc41c 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp +++ b/PhysX_3.4/Samples/SampleBase/ParticleSystem.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/ParticleSystem.h b/PhysX_3.4/Samples/SampleBase/ParticleSystem.h index e109d304..dfe20e79 100644 --- a/PhysX_3.4/Samples/SampleBase/ParticleSystem.h +++ b/PhysX_3.4/Samples/SampleBase/ParticleSystem.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp b/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp index 87097652..7c124623 100644 --- a/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp +++ b/PhysX_3.4/Samples/SampleBase/PhysXSample.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "foundation/PxFoundationVersion.h" diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSample.h b/PhysX_3.4/Samples/SampleBase/PhysXSample.h index 1ec6e50c..f4cec9f6 100644 --- a/PhysX_3.4/Samples/SampleBase/PhysXSample.h +++ b/PhysX_3.4/Samples/SampleBase/PhysXSample.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef PHYSX_SAMPLE_H #define PHYSX_SAMPLE_H diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp index c926291b..7b44dc15 100644 --- a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp +++ b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h index fb7ce86f..0c5e0bdd 100644 --- a/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h +++ b/PhysX_3.4/Samples/SampleBase/PhysXSampleApplication.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/Picking.cpp b/PhysX_3.4/Samples/SampleBase/Picking.cpp index a07b5ecc..83ce9515 100644 --- a/PhysX_3.4/Samples/SampleBase/Picking.cpp +++ b/PhysX_3.4/Samples/SampleBase/Picking.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/Picking.h b/PhysX_3.4/Samples/SampleBase/Picking.h index 30f70dac..1c5b17a8 100644 --- a/PhysX_3.4/Samples/SampleBase/Picking.h +++ b/PhysX_3.4/Samples/SampleBase/Picking.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RawLoader.cpp b/PhysX_3.4/Samples/SampleBase/RawLoader.cpp index b3f5f93a..d2aad206 100644 --- a/PhysX_3.4/Samples/SampleBase/RawLoader.cpp +++ b/PhysX_3.4/Samples/SampleBase/RawLoader.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RawLoader.h b/PhysX_3.4/Samples/SampleBase/RawLoader.h index a1162911..65f33281 100644 --- a/PhysX_3.4/Samples/SampleBase/RawLoader.h +++ b/PhysX_3.4/Samples/SampleBase/RawLoader.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp b/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp index 9b217f92..d6419a88 100644 --- a/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp +++ b/PhysX_3.4/Samples/SampleBase/RaycastCCD.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RaycastCCD.h b/PhysX_3.4/Samples/SampleBase/RaycastCCD.h index 483b1a3d..2bd62184 100644 --- a/PhysX_3.4/Samples/SampleBase/RaycastCCD.h +++ b/PhysX_3.4/Samples/SampleBase/RaycastCCD.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp index 2e18e9e7..b278a9fe 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h index 51e9546e..25ce5e3c 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderBaseActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp index 9d51460a..056d50ac 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h index 792ad925..5291de6c 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h +++ b/PhysX_3.4/Samples/SampleBase/RenderBaseObject.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp index d6f4f253..8f5312a2 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h index 6909c050..448ab361 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderBoxActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp index ca0d78e0..438da870 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h index 93152139..e046728d 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderCapsuleActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp index f1b7e235..0fabfffb 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderClothActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderClothActor.h b/PhysX_3.4/Samples/SampleBase/RenderClothActor.h index 3b5acaac..55630364 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderClothActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderClothActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp index cd8bcae3..cedb39ee 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderGridActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderGridActor.h b/PhysX_3.4/Samples/SampleBase/RenderGridActor.h index d4a28c43..2f84477f 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderGridActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderGridActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp b/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp index 5295bca1..891038d2 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderMaterial.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderMaterial.h b/PhysX_3.4/Samples/SampleBase/RenderMaterial.h index 0202327a..cea31940 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderMaterial.h +++ b/PhysX_3.4/Samples/SampleBase/RenderMaterial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp index 17eb58a1..af82df6f 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h index 83f2fd43..5f59868c 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderMeshActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp index 6c234571..520fa9a2 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h index 06df5304..9ee1035f 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderParticleSystemActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp index 80087f7a..c4f08554 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h index 27d82518..9cf4cf6d 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h +++ b/PhysX_3.4/Samples/SampleBase/RenderPhysX3Debug.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp index 219ba23e..3061217d 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h index 27734714..a8bfdcaa 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h +++ b/PhysX_3.4/Samples/SampleBase/RenderSphereActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp b/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp index cebf3cbe..1076bfcc 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp +++ b/PhysX_3.4/Samples/SampleBase/RenderTexture.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/RenderTexture.h b/PhysX_3.4/Samples/SampleBase/RenderTexture.h index f591a1ab..d40db9b5 100644 --- a/PhysX_3.4/Samples/SampleBase/RenderTexture.h +++ b/PhysX_3.4/Samples/SampleBase/RenderTexture.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp b/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp index cca4c7a6..77deff60 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleAllocator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocator.h b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h index 93ff0cd4..67185813 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleAllocator.h +++ b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h b/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h index 25d43616..2efcf711 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h +++ b/PhysX_3.4/Samples/SampleBase/SampleAllocatorSDKClasses.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleArray.h b/PhysX_3.4/Samples/SampleBase/SampleArray.h index 431d98dc..af20a963 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleArray.h +++ b/PhysX_3.4/Samples/SampleBase/SampleArray.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_ARRAY #define SAMPLE_ARRAY diff --git a/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h b/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h index 281d879e..6a4388c3 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h +++ b/PhysX_3.4/Samples/SampleBase/SampleBaseInputEventIds.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_BASE_INPUT_EVENT_IDS_H #define SAMPLE_BASE_INPUT_EVENT_IDS_H diff --git a/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp b/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp index 47008b1b..3b848f25 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleCamera.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleCamera.h b/PhysX_3.4/Samples/SampleBase/SampleCamera.h index 63f9fc94..a4f17b1a 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCamera.h +++ b/PhysX_3.4/Samples/SampleBase/SampleCamera.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp b/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp index f37b1920..286f245e 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleCameraController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleCameraController.h b/PhysX_3.4/Samples/SampleBase/SampleCameraController.h index 38e4091d..a76b43b8 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCameraController.h +++ b/PhysX_3.4/Samples/SampleBase/SampleCameraController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp index b80b665e..676ea2f7 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h index 376a2eb8..75f8145d 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h +++ b/PhysX_3.4/Samples/SampleBase/SampleCharacterHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp b/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp index 4e49098d..7223deb3 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleConsole.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleConsole.h b/PhysX_3.4/Samples/SampleBase/SampleConsole.h index fb952f2b..ee6acbcd 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleConsole.h +++ b/PhysX_3.4/Samples/SampleBase/SampleConsole.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp index 6811272c..9581a44b 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h index 17fabba3..f310741d 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h +++ b/PhysX_3.4/Samples/SampleBase/SampleInputMappingAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleMain.cpp b/PhysX_3.4/Samples/SampleBase/SampleMain.cpp index cd75f8f2..638c51b6 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleMain.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleMain.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp index 60f704cf..fb23da86 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h index c298df31..95f69815 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h +++ b/PhysX_3.4/Samples/SampleBase/SampleMouseFilter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h b/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h index 348b46e9..f8fc966a 100644 --- a/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h +++ b/PhysX_3.4/Samples/SampleBase/SamplePreprocessor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp index 26032cb9..07d2f100 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h index 3496f0e2..5419fab8 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h +++ b/PhysX_3.4/Samples/SampleBase/SampleRandomPrecomputed.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp b/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp index e8de3486..846005ec 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp +++ b/PhysX_3.4/Samples/SampleBase/SampleStepper.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleStepper.h b/PhysX_3.4/Samples/SampleBase/SampleStepper.h index 8f7dc31b..bc690220 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleStepper.h +++ b/PhysX_3.4/Samples/SampleBase/SampleStepper.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h b/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h index db92b246..e892bf1e 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h +++ b/PhysX_3.4/Samples/SampleBase/SampleUserInputDefines.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/SampleUtils.h b/PhysX_3.4/Samples/SampleBase/SampleUtils.h index a7ac8e7f..e40db227 100644 --- a/PhysX_3.4/Samples/SampleBase/SampleUtils.h +++ b/PhysX_3.4/Samples/SampleBase/SampleUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/Test.h b/PhysX_3.4/Samples/SampleBase/Test.h index a0b07f01..5b0cb40c 100644 --- a/PhysX_3.4/Samples/SampleBase/Test.h +++ b/PhysX_3.4/Samples/SampleBase/Test.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Ps.h" diff --git a/PhysX_3.4/Samples/SampleBase/TestCloth.h b/PhysX_3.4/Samples/SampleBase/TestCloth.h index 9d0a629f..397c2cd6 100644 --- a/PhysX_3.4/Samples/SampleBase/TestCloth.h +++ b/PhysX_3.4/Samples/SampleBase/TestCloth.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp index 9f113450..ea060b76 100644 --- a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp +++ b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "TestClothCollisionHelpers.h" diff --git a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h index db885146..a1333456 100644 --- a/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h +++ b/PhysX_3.4/Samples/SampleBase/TestClothCollisionHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp index dbf73f3b..ea22391d 100644 --- a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp +++ b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h index 87e4c68b..b1963cd7 100644 --- a/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h +++ b/PhysX_3.4/Samples/SampleBase/TestClothHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h b/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h index 3bc3a2a7..2ad79884 100644 --- a/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h +++ b/PhysX_3.4/Samples/SampleBase/TestClothReadDataLock.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp index 1e7a5b6d..62b3f1d3 100644 --- a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp +++ b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h index 0bc436c3..4601465b 100644 --- a/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h +++ b/PhysX_3.4/Samples/SampleBase/TestGeometryHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestGroup.cpp b/PhysX_3.4/Samples/SampleBase/TestGroup.cpp index cb515999..5403a308 100644 --- a/PhysX_3.4/Samples/SampleBase/TestGroup.cpp +++ b/PhysX_3.4/Samples/SampleBase/TestGroup.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "TestGroup.h" diff --git a/PhysX_3.4/Samples/SampleBase/TestGroup.h b/PhysX_3.4/Samples/SampleBase/TestGroup.h index 4b665a20..2f742240 100644 --- a/PhysX_3.4/Samples/SampleBase/TestGroup.h +++ b/PhysX_3.4/Samples/SampleBase/TestGroup.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef TEST_CATEGORY #define TEST_CATEGORY diff --git a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp index af73148c..1989b46c 100644 --- a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp +++ b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h index 6afa7050..bd09a493 100644 --- a/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h +++ b/PhysX_3.4/Samples/SampleBase/TestMotionGenerator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Samples/SampleBase/wavefront.cpp b/PhysX_3.4/Samples/SampleBase/wavefront.cpp index 97a684a0..b9e973b9 100644 --- a/PhysX_3.4/Samples/SampleBase/wavefront.cpp +++ b/PhysX_3.4/Samples/SampleBase/wavefront.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <stdio.h> #include <stdlib.h> #include <string.h> diff --git a/PhysX_3.4/Samples/SampleBase/wavefront.h b/PhysX_3.4/Samples/SampleBase/wavefront.h index 9719907d..ef58037c 100644 --- a/PhysX_3.4/Samples/SampleBase/wavefront.h +++ b/PhysX_3.4/Samples/SampleBase/wavefront.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |