aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Documentation/PhysXGuide/Index.html
diff options
context:
space:
mode:
authorSheikh Dawood <[email protected]>2018-04-09 10:13:48 -0500
committerSheikh Dawood <[email protected]>2018-04-09 10:13:48 -0500
commit238605d8225a9135d6b60646e05d066e25424eee (patch)
tree2b013bd4946bb3c699d7a06ef1f21be85d367f63 /PhysX_3.4/Documentation/PhysXGuide/Index.html
parentAdd ParamTool.exe (diff)
downloadphysx-3.4-238605d8225a9135d6b60646e05d066e25424eee.tar.xz
physx-3.4-238605d8225a9135d6b60646e05d066e25424eee.zip
PhysX 3.4, APEX 1.4 patch release @23879214
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXGuide/Index.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXGuide/Index.html4
1 files changed, 3 insertions, 1 deletions
diff --git a/PhysX_3.4/Documentation/PhysXGuide/Index.html b/PhysX_3.4/Documentation/PhysXGuide/Index.html
index d4c20066..fce6981d 100644
--- a/PhysX_3.4/Documentation/PhysXGuide/Index.html
+++ b/PhysX_3.4/Documentation/PhysXGuide/Index.html
@@ -46,7 +46,7 @@
<div class="section" id="nvidia-reg-physx-reg-sdk-release-documentation">
<h1>NVIDIA® PhysX® SDK 3.4.1 Documentation<a class="headerlink" href="#nvidia-reg-physx-reg-sdk-release-documentation" title="Permalink to this headline">¶</a></h1>
<img alt="_images/PhysXlogo.png" src="_images/PhysXlogo.png" />
-<p>Built February 12, 2018</p>
+<p>Built April 06, 2018</p>
<p>Contents:</p>
<div class="toctree-wrapper compound">
<ul>
@@ -104,6 +104,7 @@
<li class="toctree-l2"><a class="reference internal" href="Manual/Geometry.html">Geometry</a><ul>
<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#introduction">Introduction</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#geometry-types">Geometry Types</a></li>
+<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#deformable-meshes">Deformable meshes</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#mesh-scaling">Mesh Scaling</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#pxgeometryholder">PxGeometryHolder</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/Geometry.html#vertex-and-face-data">Vertex and Face Data</a></li>
@@ -227,6 +228,7 @@
<li class="toctree-l3"><a class="reference internal" href="Manual/SceneQueries.html#volume-caching">Volume Caching</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/SceneQueries.html#single-object-caching">Single Object Caching</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/SceneQueries.html#pxpruningstructuretype">PxPruningStructureType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="Manual/SceneQueries.html#pxscenequeryupdatemode">PxSceneQueryUpdateMode</a></li>
<li class="toctree-l3"><a class="reference internal" href="Manual/SceneQueries.html#pxpruningstructure">PxPruningStructure</a></li>
</ul>
</li>