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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html new file mode 100644 index 00000000..95ce5497 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html @@ -0,0 +1,228 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxgDynamicsMemoryConfig Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxgDynamicsMemoryConfig Struct Reference<br> +<small> +[<a class="el" href="group__physics.html">Physics</a>]</small> +</h1><!-- doxytag: class="PxgDynamicsMemoryConfig" -->Sizes of pre-allocated buffers use for GPU dynamics. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxSceneDesc_8h-source.html">PxSceneDesc.h</a>></code> +<p> + +<p> +<a href="structPxgDynamicsMemoryConfig-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#23f805337d85ee65a944feb8458659cf">PxgDynamicsMemoryConfig</a> ()</td></tr> + +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#ae38a7ac296bd11b3a505c7884c76506">constraintBufferCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Capacity of constraint buffer allocated in GPU global memory. <a href="#ae38a7ac296bd11b3a505c7884c76506"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#0e8c1e5e0a636d146698ec1acd2070f9">contactBufferCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Capacity of contact buffer allocated in GPU global memory. <a href="#0e8c1e5e0a636d146698ec1acd2070f9"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#2d76891f7a9eb8f30f03430d9c80d7a0">tempBufferCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Capacity of temp buffer allocated in pinned host memory. <a href="#2d76891f7a9eb8f30f03430d9c80d7a0"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#7c3deac7934eb56245b47d0373495947">contactStreamSize</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Size of contact stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2* contactStreamCapacity * sizeof(PxContact). <a href="#7c3deac7934eb56245b47d0373495947"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#c61756279f4ffcc17a6ae2f1712268f7">patchStreamSize</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Size of the contact patch stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2 * patchStreamCapacity * sizeof(PxContactPatch). <a href="#c61756279f4ffcc17a6ae2f1712268f7"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#572bf93227593e5e9eecca69dc1ea8e9">forceStreamCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Capacity of force buffer allocated in pinned host memory. <a href="#572bf93227593e5e9eecca69dc1ea8e9"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8">heapCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Initial capacity of the GPU and pinned host memory heaps. Additional memory will be allocated if more memory is required. <a href="#548423b552a06d77a3c0066d768a4dd8"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae">foundLostPairsCapacity</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Capacity of found and lost buffers allocated in GPU global memory. This is used for the found/lost pair reports in the BP. <a href="#d7a64d6c606823dcfee7bc8da1ecdaae"></a><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Sizes of pre-allocated buffers use for GPU dynamics. <hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="23f805337d85ee65a944feb8458659cf"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::PxgDynamicsMemoryConfig" ref="23f805337d85ee65a944feb8458659cf" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">PxgDynamicsMemoryConfig::PxgDynamicsMemoryConfig </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="ae38a7ac296bd11b3a505c7884c76506"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::constraintBufferCapacity" ref="ae38a7ac296bd11b3a505c7884c76506" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#ae38a7ac296bd11b3a505c7884c76506">PxgDynamicsMemoryConfig::constraintBufferCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Capacity of constraint buffer allocated in GPU global memory. +<p> + +</div> +</div><p> +<a class="anchor" name="0e8c1e5e0a636d146698ec1acd2070f9"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::contactBufferCapacity" ref="0e8c1e5e0a636d146698ec1acd2070f9" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#0e8c1e5e0a636d146698ec1acd2070f9">PxgDynamicsMemoryConfig::contactBufferCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Capacity of contact buffer allocated in GPU global memory. +<p> + +</div> +</div><p> +<a class="anchor" name="7c3deac7934eb56245b47d0373495947"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::contactStreamSize" ref="7c3deac7934eb56245b47d0373495947" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#7c3deac7934eb56245b47d0373495947">PxgDynamicsMemoryConfig::contactStreamSize</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Size of contact stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2* contactStreamCapacity * sizeof(PxContact). +<p> + +</div> +</div><p> +<a class="anchor" name="572bf93227593e5e9eecca69dc1ea8e9"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::forceStreamCapacity" ref="572bf93227593e5e9eecca69dc1ea8e9" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#572bf93227593e5e9eecca69dc1ea8e9">PxgDynamicsMemoryConfig::forceStreamCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Capacity of force buffer allocated in pinned host memory. +<p> + +</div> +</div><p> +<a class="anchor" name="d7a64d6c606823dcfee7bc8da1ecdaae"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::foundLostPairsCapacity" ref="d7a64d6c606823dcfee7bc8da1ecdaae" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#d7a64d6c606823dcfee7bc8da1ecdaae">PxgDynamicsMemoryConfig::foundLostPairsCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Capacity of found and lost buffers allocated in GPU global memory. This is used for the found/lost pair reports in the BP. +<p> + +</div> +</div><p> +<a class="anchor" name="548423b552a06d77a3c0066d768a4dd8"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::heapCapacity" ref="548423b552a06d77a3c0066d768a4dd8" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#548423b552a06d77a3c0066d768a4dd8">PxgDynamicsMemoryConfig::heapCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Initial capacity of the GPU and pinned host memory heaps. Additional memory will be allocated if more memory is required. +<p> + +</div> +</div><p> +<a class="anchor" name="c61756279f4ffcc17a6ae2f1712268f7"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::patchStreamSize" ref="c61756279f4ffcc17a6ae2f1712268f7" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#c61756279f4ffcc17a6ae2f1712268f7">PxgDynamicsMemoryConfig::patchStreamSize</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Size of the contact patch stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2 * patchStreamCapacity * sizeof(PxContactPatch). +<p> + +</div> +</div><p> +<a class="anchor" name="2d76891f7a9eb8f30f03430d9c80d7a0"></a><!-- doxytag: member="PxgDynamicsMemoryConfig::tempBufferCapacity" ref="2d76891f7a9eb8f30f03430d9c80d7a0" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxgDynamicsMemoryConfig.html#2d76891f7a9eb8f30f03430d9c80d7a0">PxgDynamicsMemoryConfig::tempBufferCapacity</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Capacity of temp buffer allocated in pinned host memory. +<p> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxSceneDesc_8h-source.html">PxSceneDesc.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |