From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/structPxgDynamicsMemoryConfig.html | 228 +++++++++++++++++++++ 1 file changed, 228 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html new file mode 100644 index 00000000..95ce5497 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxgDynamicsMemoryConfig.html @@ -0,0 +1,228 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxgDynamicsMemoryConfig Struct Reference + + + + + + + +
+

PxgDynamicsMemoryConfig Struct Reference
+ +[Physics] +

Sizes of pre-allocated buffers use for GPU dynamics. +More... +

+#include <PxSceneDesc.h> +

+ +

+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

 PxgDynamicsMemoryConfig ()

Public Attributes

PxU32 constraintBufferCapacity
 Capacity of constraint buffer allocated in GPU global memory.
PxU32 contactBufferCapacity
 Capacity of contact buffer allocated in GPU global memory.
PxU32 tempBufferCapacity
 Capacity of temp buffer allocated in pinned host memory.
PxU32 contactStreamSize
 Size of contact stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2* contactStreamCapacity * sizeof(PxContact).
PxU32 patchStreamSize
 Size of the contact patch stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2 * patchStreamCapacity * sizeof(PxContactPatch).
PxU32 forceStreamCapacity
 Capacity of force buffer allocated in pinned host memory.
PxU32 heapCapacity
 Initial capacity of the GPU and pinned host memory heaps. Additional memory will be allocated if more memory is required.
PxU32 foundLostPairsCapacity
 Capacity of found and lost buffers allocated in GPU global memory. This is used for the found/lost pair reports in the BP.
+


Detailed Description

+Sizes of pre-allocated buffers use for GPU dynamics.

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + +
PxgDynamicsMemoryConfig::PxgDynamicsMemoryConfig (  )  [inline]
+
+
+ +

+ +

+

+


Member Data Documentation

+ +
+ +
+ +

+Capacity of constraint buffer allocated in GPU global memory. +

+ +

+

+ +

+ +
+ +

+Capacity of contact buffer allocated in GPU global memory. +

+ +

+

+ +

+ +
+ +

+Size of contact stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2* contactStreamCapacity * sizeof(PxContact). +

+ +

+

+ +

+ +
+ +

+Capacity of force buffer allocated in pinned host memory. +

+ +

+

+ +

+ +
+ +

+Capacity of found and lost buffers allocated in GPU global memory. This is used for the found/lost pair reports in the BP. +

+ +

+

+ +

+ +
+ +

+Initial capacity of the GPU and pinned host memory heaps. Additional memory will be allocated if more memory is required. +

+ +

+

+ +

+ +
+ +

+Size of the contact patch stream buffer allocated in pinned host memory. This is double-buffered so total allocation size = 2 * patchStreamCapacity * sizeof(PxContactPatch). +

+ +

+

+ +

+ +
+ +

+Capacity of temp buffer allocated in pinned host memory. +

+ +

+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3