diff options
| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
| commit | d1c812f1162e5fdb13c215792725b2591d7428f5 (patch) | |
| tree | 407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @22121272 (diff) | |
| download | physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip | |
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html index 0c81998c..8666550a 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html @@ -146,7 +146,7 @@ By default contacts between kinematic bodies are suppressed (see <a class="el" h Enable GJK-based distance collision detection system. <p> <dl class="note" compact><dt><b>Note:</b></dt><dd>This flag is not mutable, and must be set in <a class="el" href="classPxSceneDesc.html" title="Descriptor class for scenes. See PxScene.">PxSceneDesc</a> at scene creation.</dd></dl> -<b>Default:</b> false </td></tr> +<b>Default:</b> true </td></tr> <tr><td valign="top"><em><a class="anchor" name="b4c347372b4433d34d983da780916c538644817a9a2916453433702614672565"></a><!-- doxytag: member="eDISABLE_CONTACT_REPORT_BUFFER_RESIZE" ref="b4c347372b4433d34d983da780916c538644817a9a2916453433702614672565" args="" -->eDISABLE_CONTACT_REPORT_BUFFER_RESIZE</em> </td><td> Disable contact report buffer resize. Once the contact buffer is full, the rest of the contact reports will not be buffered and sent. <p> @@ -183,7 +183,7 @@ Enable legacy behavior to get trigger reports for interactions between two trigg <p> By default PhysX does not report trigger interactions between two trigger shapes any longer. Raise this flag to still get the corresponding reports.<p> Note that this flag is not mutable and must be set in <a class="el" href="classPxSceneDesc.html" title="Descriptor class for scenes. See PxScene.">PxSceneDesc</a> at scene creation.<p> -<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000032">Deprecated:</a></b></dt><dd>This flag is deprecated and will be removed in PhysX 3.5.</dd></dl> +<dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000046">Deprecated:</a></b></dt><dd>This flag is deprecated and will be removed in PhysX 3.5.</dd></dl> <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxSimulationEventCallback.html#768b2ee9fe28736da3fcdc6a0eae9733" title="This is called with the current trigger pair events.">PxSimulationEventCallback::onTrigger()</a></dd></dl> <b>Default:</b> false </td></tr> <tr><td valign="top"><em><a class="anchor" name="b4c347372b4433d34d983da780916c53a645ccb938b901ce501b50ce55c15886"></a><!-- doxytag: member="eEXCLUDE_KINEMATICS_FROM_ACTIVE_ACTORS" ref="b4c347372b4433d34d983da780916c53a645ccb938b901ce501b50ce55c15886" args="" -->eEXCLUDE_KINEMATICS_FROM_ACTIVE_ACTORS</em> </td><td> |