From d1c812f1162e5fdb13c215792725b2591d7428f5 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Fri, 15 Sep 2017 15:41:57 -0500 Subject: PhysX 3.4.1, APEX 1.4.1 Release @22845541 --- PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html index 0c81998c..8666550a 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxSceneFlag.html @@ -146,7 +146,7 @@ By default contacts between kinematic bodies are suppressed (see
Note:
This flag is not mutable, and must be set in PxSceneDesc at scene creation.
-Default: false +Default: true eDISABLE_CONTACT_REPORT_BUFFER_RESIZE  Disable contact report buffer resize. Once the contact buffer is full, the rest of the contact reports will not be buffered and sent.

@@ -183,7 +183,7 @@ Enable legacy behavior to get trigger reports for interactions between two trigg

By default PhysX does not report trigger interactions between two trigger shapes any longer. Raise this flag to still get the corresponding reports.

Note that this flag is not mutable and must be set in PxSceneDesc at scene creation.

-

Deprecated:
This flag is deprecated and will be removed in PhysX 3.5.
+
Deprecated:
This flag is deprecated and will be removed in PhysX 3.5.
See also:
PxSimulationEventCallback::onTrigger()
Default: false eEXCLUDE_KINEMATICS_FROM_ACTIVE_ACTORS  -- cgit v1.2.3