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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html new file mode 100644 index 00000000..2f4eec18 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html @@ -0,0 +1,104 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxQueryHit Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxQueryHit Struct Reference<br> +<small> +[<a class="el" href="group__scenequery.html">Scenequery</a>]</small> +</h1><!-- doxytag: class="PxQueryHit" --><!-- doxytag: inherits="PxActorShape" -->Scene query hit information. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a>></code> +<p> +<div class="dynheader"> +Inheritance diagram for PxQueryHit:</div> +<div class="dynsection"> +<p><center><img src="structPxQueryHit__inherit__graph.png" border="0" usemap="#PxQueryHit__inherit__map" alt="Inheritance graph"></center> +<map name="PxQueryHit__inherit__map"> +<area shape="rect" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal..." alt="PxLocationHit" coords="60,155,145,176"><area shape="rect" href="structPxOverlapHit.html" title="Stores results of overlap queries." alt="PxOverlapHit" coords="169,155,255,176"><area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="112,16,203,38"><area shape="rect" href="structPxRaycastHit.html" title="Stores results of raycast queries." alt="PxRaycastHit" coords="7,224,92,246"><area shape="rect" href="structPxSweepHit.html" title="Stores results of sweep queries." alt="PxSweepHit" coords="116,224,199,246"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> +<div class="dynheader"> +Collaboration diagram for PxQueryHit:</div> +<div class="dynsection"> +<p><center><img src="structPxQueryHit__coll__graph.png" border="0" usemap="#PxQueryHit__coll__map" alt="Collaboration graph"></center> +<map name="PxQueryHit__coll__map"> +<area shape="rect" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag." alt="PxActorShape" coords="83,360,173,382"><area shape="rect" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies..." alt="PxRigidActor" coords="39,270,121,291"><area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="60,179,113,200"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="97,107,153,128"><area shape="rect" href="classPxShape.html" title="Abstract class for collision shapes." alt="PxShape" coords="132,224,196,246"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxBaseFlag::Enum, PxU16 \>" alt="PxFlags\< PxBaseFlag::Enum, PxU16 \>" coords="7,16,244,38"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> + +<p> +<a href="structPxQueryHit-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxQueryHit.html#f8b229617f39cc007c74a646f8026dff">PxQueryHit</a> ()</td></tr> + +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxQueryHit.html#e3462529024eafa98ed2abe1b3b9146c">faceIndex</a></td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Scene query hit information. <hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="f8b229617f39cc007c74a646f8026dff"></a><!-- doxytag: member="PxQueryHit::PxQueryHit" ref="f8b229617f39cc007c74a646f8026dff" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">PX_INLINE PxQueryHit::PxQueryHit </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="e3462529024eafa98ed2abe1b3b9146c"></a><!-- doxytag: member="PxQueryHit::faceIndex" ref="e3462529024eafa98ed2abe1b3b9146c" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxQueryHit.html#e3462529024eafa98ed2abe1b3b9146c">PxQueryHit::faceIndex</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Face index of touched triangle, for triangle meshes, convex meshes and height fields.<p> +<dl class="note" compact><dt><b>Note:</b></dt><dd>This index will default to 0xFFFFffff value for overlap queries. <p> +Please refer to the user guide for more details for sweep queries. <p> +This index is remapped by mesh cooking. Use <a class="el" href="classPxTriangleMesh.html#6b36d40812d5cb70507472cd4e147ae0" title="Returns the triangle remapping table.">PxTriangleMesh::getTrianglesRemap()</a> to convert to original mesh index. <p> +For convex meshes use <a class="el" href="classPxConvexMesh.html#9c9e10d0faaa446ea96494160d359cba" title="Returns the polygon data.">PxConvexMesh::getPolygonData()</a> to retrieve touched polygon data. </dd></dl> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |