From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/structPxQueryHit.html | 104 +++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html new file mode 100644 index 00000000..2f4eec18 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxQueryHit.html @@ -0,0 +1,104 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxQueryHit Struct Reference + + + + + + + +
+

PxQueryHit Struct Reference
+ +[Scenequery] +

Scene query hit information. +More... +

+#include <PxQueryReport.h> +

+

+Inheritance diagram for PxQueryHit:
+
+

Inheritance graph
+ +PxLocationHitPxOverlapHitPxActorShapePxRaycastHitPxSweepHit +
[legend]
+
+Collaboration diagram for PxQueryHit:
+
+

Collaboration graph
+ +PxActorShapePxRigidActorPxActorPxBasePxShapePxFlags\< PxBaseFlag::Enum, PxU16 \> +
[legend]
+ +

+List of all members. + + + + + + + +

Public Member Functions

PX_INLINE PxQueryHit ()

Public Attributes

PxU32 faceIndex
+


Detailed Description

+Scene query hit information.

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + +
PX_INLINE PxQueryHit::PxQueryHit (  )  [inline]
+
+
+ +

+ +

+

+


Member Data Documentation

+ +
+ +
+ +

+Face index of touched triangle, for triangle meshes, convex meshes and height fields.

+

Note:
This index will default to 0xFFFFffff value for overlap queries.

+Please refer to the user guide for more details for sweep queries.

+This index is remapped by mesh cooking. Use PxTriangleMesh::getTrianglesRemap() to convert to original mesh index.

+For convex meshes use PxConvexMesh::getPolygonData() to retrieve touched polygon data.

+ +
+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3