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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html new file mode 100644 index 00000000..a7994894 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxMeshPreprocessingFlag.html @@ -0,0 +1,89 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMeshPreprocessingFlag Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxMeshPreprocessingFlag Struct Reference<br> +<small> +[<a class="el" href="group__cooking.html">Cooking</a>]</small> +</h1><!-- doxytag: class="PxMeshPreprocessingFlag" -->Enum for the set of mesh pre-processing parameters. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxCooking_8h-source.html">PxCooking.h</a>></code> +<p> + +<p> +<a href="structPxMeshPreprocessingFlag-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8">Enum</a> { <br> + <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e">eWELD_VERTICES</a> = 1 << 0, +<br> + <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24">eDISABLE_CLEAN_MESH</a> = 1 << 1, +<br> + <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde">eDISABLE_ACTIVE_EDGES_PRECOMPUTE</a> = 1 << 2, +<br> + <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184">eFORCE_32BIT_INDICES</a> = 1 << 3 +<br> + }</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Enum for the set of mesh pre-processing parameters. <hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8"></a><!-- doxytag: member="PxMeshPreprocessingFlag::Enum" ref="d2a46fe74aef20eff5860acd661bc8f8" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">enum <a class="el" href="structPxMeshPreprocessingFlag.html#d2a46fe74aef20eff5860acd661bc8f8">PxMeshPreprocessingFlag::Enum</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +<dl compact><dt><b>Enumerator: </b></dt><dd> +<table border="0" cellspacing="2" cellpadding="0"> +<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e"></a><!-- doxytag: member="eWELD_VERTICES" ref="d2a46fe74aef20eff5860acd661bc8f8b790b7f66183b6985e82827ddb35e16e" args="" -->eWELD_VERTICES</em> </td><td> +When set, mesh welding is performed. See <a class="el" href="structPxCookingParams.html#19bb7e28765df5c8ec1a86a45004c7b6" title="Mesh weld tolerance. If mesh welding is enabled, this controls the distance at which...">PxCookingParams::meshWeldTolerance</a>. Clean mesh must be enabled. </td></tr> +<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24"></a><!-- doxytag: member="eDISABLE_CLEAN_MESH" ref="d2a46fe74aef20eff5860acd661bc8f8059514d442911f061ea581d7e673aa24" args="" -->eDISABLE_CLEAN_MESH</em> </td><td> +When set, mesh cleaning is disabled. This makes cooking faster. +<p> +When clean mesh is not performed, mesh welding is also not performed.<p> +It is recommended to use only meshes that passed during validateTriangleMesh. </td></tr> +<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde"></a><!-- doxytag: member="eDISABLE_ACTIVE_EDGES_PRECOMPUTE" ref="d2a46fe74aef20eff5860acd661bc8f8b444cee109eb41181a216d6a3cb49dde" args="" -->eDISABLE_ACTIVE_EDGES_PRECOMPUTE</em> </td><td> +When set, active edges are set for each triangle edge. This makes cooking faster but slow up contact generation. </td></tr> +<tr><td valign="top"><em><a class="anchor" name="d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184"></a><!-- doxytag: member="eFORCE_32BIT_INDICES" ref="d2a46fe74aef20eff5860acd661bc8f86691848aebbe9f071d19c8b85a23a184" args="" -->eFORCE_32BIT_INDICES</em> </td><td> +When set, 32-bit indices will always be created regardless of triangle count. +<p> +<dl class="note" compact><dt><b>Note:</b></dt><dd>By default mesh will be created with 16-bit indices for triangle count <= 0xFFFF and 32-bit otherwise. </dd></dl> +</td></tr> +</table> +</dl> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxCooking_8h-source.html">PxCooking.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |