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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxForceMode Struct Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxForceMode Struct Reference<br>
+<small>
+[<a class="el" href="group__physics.html">Physics</a>]</small>
+</h1><!-- doxytag: class="PxForceMode" -->Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxForceMode_8h-source.html">PxForceMode.h</a>&gt;</code>
+<p>
+
+<p>
+<a href="structPxForceMode-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">enum &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e545">Enum</a> { <br>
+&nbsp;&nbsp;<a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e5456e707aa50e1612a2603643ee2df85f1a">eFORCE</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e545a3699bd1b7ae178eda5b946097de52c4">eIMPULSE</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e5459f25946973fec4c78991859e8bf76376">eVELOCITY_CHANGE</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e545d8a356d2419566d7325ce7017c923a50">eACCELERATION</a>
+<br>
+ }</td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
+<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxRigidBody.html#22b0a1ef0b6c5656a6063c5c38f5679c" title="Applies a force (or impulse) defined in the global coordinate frame to the actor...">PxRigidBody.addForce()</a> <a class="el" href="classPxRigidBody.html#cb04ffc816d45afff2d04e93d7446e79" title="Applies an impulsive torque defined in the global coordinate frame to the actor.">PxRigidBody.addTorque()</a> </dd></dl>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="adaaafefe0478d829b816154c676e545"></a><!-- doxytag: member="PxForceMode::Enum" ref="adaaafefe0478d829b816154c676e545" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">enum <a class="el" href="structPxForceMode.html#adaaafefe0478d829b816154c676e545">PxForceMode::Enum</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+<dl compact><dt><b>Enumerator: </b></dt><dd>
+<table border="0" cellspacing="2" cellpadding="0">
+<tr><td valign="top"><em><a class="anchor" name="adaaafefe0478d829b816154c676e5456e707aa50e1612a2603643ee2df85f1a"></a><!-- doxytag: member="eFORCE" ref="adaaafefe0478d829b816154c676e5456e707aa50e1612a2603643ee2df85f1a" args="" -->eFORCE</em>&nbsp;</td><td>
+parameter has unit of mass * distance/ time^2, i.e. a force </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="adaaafefe0478d829b816154c676e545a3699bd1b7ae178eda5b946097de52c4"></a><!-- doxytag: member="eIMPULSE" ref="adaaafefe0478d829b816154c676e545a3699bd1b7ae178eda5b946097de52c4" args="" -->eIMPULSE</em>&nbsp;</td><td>
+parameter has unit of mass * distance /time </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="adaaafefe0478d829b816154c676e5459f25946973fec4c78991859e8bf76376"></a><!-- doxytag: member="eVELOCITY_CHANGE" ref="adaaafefe0478d829b816154c676e5459f25946973fec4c78991859e8bf76376" args="" -->eVELOCITY_CHANGE</em>&nbsp;</td><td>
+parameter has unit of distance / time, i.e. the effect is mass independent: a velocity change. </td></tr>
+<tr><td valign="top"><em><a class="anchor" name="adaaafefe0478d829b816154c676e545d8a356d2419566d7325ce7017c923a50"></a><!-- doxytag: member="eACCELERATION" ref="adaaafefe0478d829b816154c676e545d8a356d2419566d7325ce7017c923a50" args="" -->eACCELERATION</em>&nbsp;</td><td>
+parameter has unit of distance/ time^2, i.e. an acceleration. It gets treated just like a force except the mass is not divided out before integration. </td></tr>
+</table>
+</dl>
+
+</div>
+</div><p>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="PxForceMode_8h-source.html">PxForceMode.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>