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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxDebugText.html
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDebugText Struct Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxDebugText Struct Reference<br>
+<small>
+[<a class="el" href="group__common.html">Common</a>]</small>
+</h1><!-- doxytag: class="PxDebugText" -->Used to store a text for debug rendering. Doesn't own 'string' array.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxRenderBuffer_8h-source.html">PxRenderBuffer.h</a>&gt;</code>
+<p>
+<div class="dynheader">
+Collaboration diagram for PxDebugText:</div>
+<div class="dynsection">
+<p><center><img src="structPxDebugText__coll__graph.png" border="0" usemap="#PxDebugText__coll__map" alt="Collaboration graph"></center>
+<map name="PxDebugText__coll__map">
+<area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="24,16,77,37"></map>
+<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>
+
+<p>
+<a href="structPxDebugText-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#3d263f21a8ed41bebda87ab9729f5df8">PxDebugText</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#44db51cb74e87972b0c53196574b1230">PxDebugText</a> (const <a class="el" href="classPxVec3.html">PxVec3</a> &amp;p, const PxReal &amp;s, const <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &amp;c, const char *str)</td></tr>
+
+<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#5ca6de83a63fce8200feb44f0b403abe">position</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PxReal&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#7b3df4bd9ee03d727a483dd682880156">size</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#b6729c85aac23411b99259a18d9e2dc0">color</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">const char *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxDebugText.html#faa07a2dede3feb72b8c260aa518a433">string</a></td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Used to store a text for debug rendering. Doesn't own 'string' array. <hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="3d263f21a8ed41bebda87ab9729f5df8"></a><!-- doxytag: member="PxDebugText::PxDebugText" ref="3d263f21a8ed41bebda87ab9729f5df8" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxDebugText::PxDebugText </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="44db51cb74e87972b0c53196574b1230"></a><!-- doxytag: member="PxDebugText::PxDebugText" ref="44db51cb74e87972b0c53196574b1230" args="(const PxVec3 &amp;p, const PxReal &amp;s, const PxU32 &amp;c, const char *str)" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxDebugText::PxDebugText </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classPxVec3.html">PxVec3</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>p</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const PxReal &amp;&nbsp;</td>
+ <td class="paramname"> <em>s</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>c</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const char *&nbsp;</td>
+ <td class="paramname"> <em>str</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td><code> [inline]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr><h2>Member Data Documentation</h2>
+<a class="anchor" name="b6729c85aac23411b99259a18d9e2dc0"></a><!-- doxytag: member="PxDebugText::color" ref="b6729c85aac23411b99259a18d9e2dc0" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="structPxDebugText.html#b6729c85aac23411b99259a18d9e2dc0">PxDebugText::color</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="5ca6de83a63fce8200feb44f0b403abe"></a><!-- doxytag: member="PxDebugText::position" ref="5ca6de83a63fce8200feb44f0b403abe" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="classPxVec3.html">PxVec3</a> <a class="el" href="structPxDebugText.html#5ca6de83a63fce8200feb44f0b403abe">PxDebugText::position</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="7b3df4bd9ee03d727a483dd682880156"></a><!-- doxytag: member="PxDebugText::size" ref="7b3df4bd9ee03d727a483dd682880156" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxReal <a class="el" href="structPxDebugText.html#7b3df4bd9ee03d727a483dd682880156">PxDebugText::size</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="faa07a2dede3feb72b8c260aa518a433"></a><!-- doxytag: member="PxDebugText::string" ref="faa07a2dede3feb72b8c260aa518a433" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const char* <a class="el" href="structPxDebugText.html#faa07a2dede3feb72b8c260aa518a433">PxDebugText::string</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="PxRenderBuffer_8h-source.html">PxRenderBuffer.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>