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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html new file mode 100644 index 00000000..5f30c3f9 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxConstraintFlag.html @@ -0,0 +1,111 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxConstraintFlag Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxConstraintFlag Struct Reference<br> +<small> +[<a class="el" href="group__physics.html">Physics</a>]</small> +</h1><!-- doxytag: class="PxConstraintFlag" -->a table of function pointers for a constraint +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxConstraint_8h-source.html">PxConstraint.h</a>></code> +<p> + +<p> +<a href="structPxConstraintFlag-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Types</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427">Enum</a> { <br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc342791151f48e43ade5a5d7153f1b3160696">eBROKEN</a> = 1<<0, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc342733fd9097b65d3350f3165eacdc69abd0">ePROJECT_TO_ACTOR0</a> = 1<<1, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc34273636badf43fc1c44645e16c0c1004bb8">ePROJECT_TO_ACTOR1</a> = 1<<2, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc34272d3f8e02cd1fa3a41256d186a0a38ebf">ePROJECTION</a> = ePROJECT_TO_ACTOR0 | ePROJECT_TO_ACTOR1, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc34276ad8d7391857323f035ce2ebddee7595">eCOLLISION_ENABLED</a> = 1<<3, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427ef261aa0d46aba737d058fb32bc87c02">eVISUALIZATION</a> = 1<<4, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427330ccf346c5056c0570dbc495007d1ce">eDRIVE_LIMITS_ARE_FORCES</a> = 1<<5, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427316da1cac10cf01bb0b55325ecc8e300">eIMPROVED_SLERP</a> = 1<<7, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427519966ef860b18d3609d7c08f66389ef">eDISABLE_PREPROCESSING</a> = 1<<8, +<br> + <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc34278e00c572e54f3575284ff41432f1bec6">eGPU_COMPATIBLE</a> = 1<<9 +<br> + }</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +a table of function pointers for a constraint +<p> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxConstraint.html" title="A plugin class for implementing constraints.">PxConstraint</a> constraint flags</dd></dl> +<dl class="note" compact><dt><b>Note:</b></dt><dd>eBROKEN is a read only flag </dd></dl> +<hr><h2>Member Enumeration Documentation</h2> +<a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc3427"></a><!-- doxytag: member="PxConstraintFlag::Enum" ref="86960e99b3e80ddb9e0ab51d7afc3427" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">enum <a class="el" href="structPxConstraintFlag.html#86960e99b3e80ddb9e0ab51d7afc3427">PxConstraintFlag::Enum</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +<dl compact><dt><b>Enumerator: </b></dt><dd> +<table border="0" cellspacing="2" cellpadding="0"> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc342791151f48e43ade5a5d7153f1b3160696"></a><!-- doxytag: member="eBROKEN" ref="86960e99b3e80ddb9e0ab51d7afc342791151f48e43ade5a5d7153f1b3160696" args="" -->eBROKEN</em> </td><td> +whether the constraint is broken </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc342733fd9097b65d3350f3165eacdc69abd0"></a><!-- doxytag: member="ePROJECT_TO_ACTOR0" ref="86960e99b3e80ddb9e0ab51d7afc342733fd9097b65d3350f3165eacdc69abd0" args="" -->ePROJECT_TO_ACTOR0</em> </td><td> +whether actor1 should get projected to actor0 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc34273636badf43fc1c44645e16c0c1004bb8"></a><!-- doxytag: member="ePROJECT_TO_ACTOR1" ref="86960e99b3e80ddb9e0ab51d7afc34273636badf43fc1c44645e16c0c1004bb8" args="" -->ePROJECT_TO_ACTOR1</em> </td><td> +whether actor0 should get projected to actor1 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc34272d3f8e02cd1fa3a41256d186a0a38ebf"></a><!-- doxytag: member="ePROJECTION" ref="86960e99b3e80ddb9e0ab51d7afc34272d3f8e02cd1fa3a41256d186a0a38ebf" args="" -->ePROJECTION</em> </td><td> +whether the actors should get projected for this constraint (the direction will be chosen by PhysX) </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc34276ad8d7391857323f035ce2ebddee7595"></a><!-- doxytag: member="eCOLLISION_ENABLED" ref="86960e99b3e80ddb9e0ab51d7afc34276ad8d7391857323f035ce2ebddee7595" args="" -->eCOLLISION_ENABLED</em> </td><td> +whether contacts should be generated between the objects this constraint constrains </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc3427ef261aa0d46aba737d058fb32bc87c02"></a><!-- doxytag: member="eVISUALIZATION" ref="86960e99b3e80ddb9e0ab51d7afc3427ef261aa0d46aba737d058fb32bc87c02" args="" -->eVISUALIZATION</em> </td><td> +whether this constraint should be visualized, if constraint visualization is turned on </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc3427330ccf346c5056c0570dbc495007d1ce"></a><!-- doxytag: member="eDRIVE_LIMITS_ARE_FORCES" ref="86960e99b3e80ddb9e0ab51d7afc3427330ccf346c5056c0570dbc495007d1ce" args="" -->eDRIVE_LIMITS_ARE_FORCES</em> </td><td> +limits for drive strength are forces rather than impulses </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc3427316da1cac10cf01bb0b55325ecc8e300"></a><!-- doxytag: member="eIMPROVED_SLERP" ref="86960e99b3e80ddb9e0ab51d7afc3427316da1cac10cf01bb0b55325ecc8e300" args="" -->eIMPROVED_SLERP</em> </td><td> +perform preprocessing for improved accuracy on D6 Slerp Drive (this flag will be removed in a future release when preprocessing is no longer required) </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc3427519966ef860b18d3609d7c08f66389ef"></a><!-- doxytag: member="eDISABLE_PREPROCESSING" ref="86960e99b3e80ddb9e0ab51d7afc3427519966ef860b18d3609d7c08f66389ef" args="" -->eDISABLE_PREPROCESSING</em> </td><td> +suppress constraint preprocessing, intended for use with rowResponseThreshold. May result in worse solver accuracy for ill-conditioned constraints. </td></tr> +<tr><td valign="top"><em><a class="anchor" name="86960e99b3e80ddb9e0ab51d7afc34278e00c572e54f3575284ff41432f1bec6"></a><!-- doxytag: member="eGPU_COMPATIBLE" ref="86960e99b3e80ddb9e0ab51d7afc34278e00c572e54f3575284ff41432f1bec6" args="" -->eGPU_COMPATIBLE</em> </td><td> +the constraint type is supported by gpu dynamic </td></tr> +</table> +</dl> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxConstraint_8h-source.html">PxConstraint.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |