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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html new file mode 100644 index 00000000..9eaa76bb --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxActiveTransform.html @@ -0,0 +1,115 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxActiveTransform Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxActiveTransform Struct Reference<br> +<small> +[<a class="el" href="group__physics.html">Physics</a>]</small> +</h1><!-- doxytag: class="PxActiveTransform" -->Data struct for use with Active Transform Notification. Used with <a class="el" href="classPxScene.html#5fdec7976b853ad4af5573bb13197426" title="Queries the PxScene for a list of the PxActors whose transforms have been updated...">PxScene::getActiveTransforms()</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxScene_8h-source.html">PxScene.h</a>></code> +<p> +<div class="dynheader"> +Collaboration diagram for PxActiveTransform:</div> +<div class="dynsection"> +<p><center><img src="structPxActiveTransform__coll__graph.png" border="0" usemap="#PxActiveTransform__coll__map" alt="Collaboration graph"></center> +<map name="PxActiveTransform__coll__map"> +<area shape="rect" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK." alt="PxActor" coords="99,198,152,219"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="97,107,153,128"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxBaseFlag::Enum, PxU16 \>" alt="PxFlags\< PxBaseFlag::Enum, PxU16 \>" coords="7,16,244,38"><area shape="rect" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector" alt="PxTransform" coords="176,198,259,219"><area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="184,107,237,128"><area shape="rect" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult..." alt="PxQuat" coords="261,107,315,128"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> + +<p> +<a href="structPxActiveTransform-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxActor.html">PxActor</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxActiveTransform.html#a05177c4a96060758ec53b6a2ed48ae8">actor</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Affected actor. <a href="#a05177c4a96060758ec53b6a2ed48ae8"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxActiveTransform.html#63cf0da96e5de03e9358edc65554c410">userData</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">User data of the actor. <a href="#63cf0da96e5de03e9358edc65554c410"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxTransform.html">PxTransform</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxActiveTransform.html#95ab639e3090654902b9c1209d01b292">actor2World</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Actor-to-world transform of the actor. <a href="#95ab639e3090654902b9c1209d01b292"></a><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Data struct for use with Active Transform Notification. Used with <a class="el" href="classPxScene.html#5fdec7976b853ad4af5573bb13197426" title="Queries the PxScene for a list of the PxActors whose transforms have been updated...">PxScene::getActiveTransforms()</a>. +<p> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxScene.html" title="A scene is a collection of bodies, particle systems and constraints which can interact...">PxScene</a> </dd></dl> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="a05177c4a96060758ec53b6a2ed48ae8"></a><!-- doxytag: member="PxActiveTransform::actor" ref="a05177c4a96060758ec53b6a2ed48ae8" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classPxActor.html">PxActor</a>* <a class="el" href="structPxActiveTransform.html#a05177c4a96060758ec53b6a2ed48ae8">PxActiveTransform::actor</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Affected actor. +<p> + +</div> +</div><p> +<a class="anchor" name="95ab639e3090654902b9c1209d01b292"></a><!-- doxytag: member="PxActiveTransform::actor2World" ref="95ab639e3090654902b9c1209d01b292" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classPxTransform.html">PxTransform</a> <a class="el" href="structPxActiveTransform.html#95ab639e3090654902b9c1209d01b292">PxActiveTransform::actor2World</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Actor-to-world transform of the actor. +<p> + +</div> +</div><p> +<a class="anchor" name="63cf0da96e5de03e9358edc65554c410"></a><!-- doxytag: member="PxActiveTransform::userData" ref="63cf0da96e5de03e9358edc65554c410" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">void* <a class="el" href="structPxActiveTransform.html#63cf0da96e5de03e9358edc65554c410">PxActiveTransform::userData</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +User data of the actor. +<p> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="PxScene_8h-source.html">PxScene.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |