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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html new file mode 100644 index 00000000..0bca940d --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMeshGeometry.html @@ -0,0 +1,222 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTriangleMeshGeometry Class Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxTriangleMeshGeometry Class Reference<br> +<small> +[<a class="el" href="group__geomutils.html">Geomutils</a>]</small> +</h1><!-- doxytag: class="PxTriangleMeshGeometry" --><!-- doxytag: inherits="PxGeometry" -->Triangle mesh geometry class. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxTriangleMeshGeometry_8h-source.html">PxTriangleMeshGeometry.h</a>></code> +<p> +<div class="dynheader"> +Inheritance diagram for PxTriangleMeshGeometry:</div> +<div class="dynsection"> +<p><center><img src="classPxTriangleMeshGeometry__inherit__graph.png" border="0" usemap="#PxTriangleMeshGeometry__inherit__map" alt="Inheritance graph"></center> +<map name="PxTriangleMeshGeometry__inherit__map"> +<area shape="rect" href="classPxGeometry.html" title="A geometry object." alt="PxGeometry" coords="47,16,132,37"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> +<div class="dynheader"> +Collaboration diagram for PxTriangleMeshGeometry:</div> +<div class="dynsection"> +<p><center><img src="classPxTriangleMeshGeometry__coll__graph.png" border="0" usemap="#PxTriangleMeshGeometry__coll__map" alt="Collaboration graph"></center> +<map name="PxTriangleMeshGeometry__coll__map"> +<area shape="rect" href="classPxGeometry.html" title="A geometry object." alt="PxGeometry" coords="651,8,736,29"><area shape="rect" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation." alt="PxMeshScale" coords="648,67,739,88"><area shape="rect" href="classPxVec3.html" title="3 Element vector class." alt="PxVec3" coords="391,32,444,53"><area shape="rect" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult..." alt="PxQuat" coords="391,101,444,123"><area shape="rect" href="structPxPadding.html" title="PxPadding\< 3 \>" alt="PxPadding\< 3 \>" coords="641,136,745,157"><area shape="rect" href="classPxTriangleMesh.html" title="A triangle mesh, also called a 'polygon soup'." alt="PxTriangleMesh" coords="641,205,745,227"><area shape="rect" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection." alt="PxBase" coords="389,205,445,227"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxBaseFlag::Enum, PxU16 \>" alt="PxFlags\< PxBaseFlag::Enum, PxU16 \>" coords="17,205,255,227"><area shape="rect" href="classPxFlags.html" title="PxFlags\< PxMeshGeometryFlag::Enum, PxU8 \>" alt="PxFlags\< PxMeshGeometryFlag::Enum, PxU8 \>" coords="548,275,839,296"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> + +<p> +<a href="classPxTriangleMeshGeometry-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#d8d886a991c25f98a83d70be5cba0410">PxTriangleMeshGeometry</a> ()</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Default constructor. <a href="#d8d886a991c25f98a83d70be5cba0410"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#1a1cef2255e9fc7357a4f9e07c2826b4">PxTriangleMeshGeometry</a> (<a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a> *mesh, const <a class="el" href="classPxMeshScale.html">PxMeshScale</a> &scaling=<a class="el" href="classPxMeshScale.html">PxMeshScale</a>(), <a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a> flags=<a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a>())</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#1a1cef2255e9fc7357a4f9e07c2826b4"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE bool </td><td class="memItemRight" valign="bottom"><a class="el" href="group__geomutils.html#gaf05257acc89ab07e0994b8c00690256">isValid</a> () const </td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns true if the geometry is valid. <a href="group__geomutils.html#gaf05257acc89ab07e0994b8c00690256"></a><br></td></tr> +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxMeshScale.html">PxMeshScale</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#423a7229f2fe693dae9c1eddb8100ef6">scale</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The scaling transformation. <a href="#423a7229f2fe693dae9c1eddb8100ef6"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#32ce1910ff9ea011bca00f460713f1ef">meshFlags</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Mesh flags. <a href="#32ce1910ff9ea011bca00f460713f1ef"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxPadding.html">PxPadding</a>< 3 > </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#114bc6e19dc5bc001ef9cedd1b772a03">paddingFromFlags</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">padding for mesh flags <a href="#114bc6e19dc5bc001ef9cedd1b772a03"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html#36384e72aaa256ef42c239da306a0587">triangleMesh</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A reference to the mesh object. <a href="#36384e72aaa256ef42c239da306a0587"></a><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Triangle mesh geometry class. +<p> +This class unifies a mesh object with a scaling transform, and lets the combined object be used anywhere a <a class="el" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> is needed.<p> +The scaling is a transform along arbitrary axes contained in the scale object. The vertices of the mesh in geometry (or shape) space is the <a class="el" href="classPxMeshScale.html#e2b26c0cb36188e42f532f8c22024a71" title="Converts this transformation to a 3x3 matrix representation.">PxMeshScale::toMat33()</a> transform, multiplied by the vertex space vertices in the <a class="el" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a> object. <hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="d8d886a991c25f98a83d70be5cba0410"></a><!-- doxytag: member="PxTriangleMeshGeometry::PxTriangleMeshGeometry" ref="d8d886a991c25f98a83d70be5cba0410" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">PX_INLINE PxTriangleMeshGeometry::PxTriangleMeshGeometry </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Default constructor. +<p> +Creates an empty object with a NULL mesh and identity scale. +</div> +</div><p> +<a class="anchor" name="1a1cef2255e9fc7357a4f9e07c2826b4"></a><!-- doxytag: member="PxTriangleMeshGeometry::PxTriangleMeshGeometry" ref="1a1cef2255e9fc7357a4f9e07c2826b4" args="(PxTriangleMesh *mesh, const PxMeshScale &scaling=PxMeshScale(), PxMeshGeometryFlags flags=PxMeshGeometryFlags())" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">PX_INLINE PxTriangleMeshGeometry::PxTriangleMeshGeometry </td> + <td>(</td> + <td class="paramtype"><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a> * </td> + <td class="paramname"> <em>mesh</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const <a class="el" href="classPxMeshScale.html">PxMeshScale</a> & </td> + <td class="paramname"> <em>scaling</em> = <code><a class="el" href="classPxMeshScale.html">PxMeshScale</a>()</code>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a> </td> + <td class="paramname"> <em>flags</em> = <code><a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a>()</code></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Constructor. +<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>mesh</em> </td><td>Mesh pointer. May be NULL, though this will not make the object valid for shape construction. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>scaling</em> </td><td>Scale factor. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>flags</em> </td><td>Mesh flags. \ </td></tr> + </table> +</dl> + +</div> +</div><p> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="32ce1910ff9ea011bca00f460713f1ef"></a><!-- doxytag: member="PxTriangleMeshGeometry::meshFlags" ref="32ce1910ff9ea011bca00f460713f1ef" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classPxFlags.html">PxMeshGeometryFlags</a> <a class="el" href="classPxTriangleMeshGeometry.html#32ce1910ff9ea011bca00f460713f1ef">PxTriangleMeshGeometry::meshFlags</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Mesh flags. +<p> + +</div> +</div><p> +<a class="anchor" name="114bc6e19dc5bc001ef9cedd1b772a03"></a><!-- doxytag: member="PxTriangleMeshGeometry::paddingFromFlags" ref="114bc6e19dc5bc001ef9cedd1b772a03" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="structPxPadding.html">PxPadding</a><3> <a class="el" href="classPxTriangleMeshGeometry.html#114bc6e19dc5bc001ef9cedd1b772a03">PxTriangleMeshGeometry::paddingFromFlags</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +padding for mesh flags +<p> + +</div> +</div><p> +<a class="anchor" name="423a7229f2fe693dae9c1eddb8100ef6"></a><!-- doxytag: member="PxTriangleMeshGeometry::scale" ref="423a7229f2fe693dae9c1eddb8100ef6" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classPxMeshScale.html">PxMeshScale</a> <a class="el" href="classPxTriangleMeshGeometry.html#423a7229f2fe693dae9c1eddb8100ef6">PxTriangleMeshGeometry::scale</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +The scaling transformation. +<p> + +<p>Referenced by <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">isValid()</a>.</p> + +</div> +</div><p> +<a class="anchor" name="36384e72aaa256ef42c239da306a0587"></a><!-- doxytag: member="PxTriangleMeshGeometry::triangleMesh" ref="36384e72aaa256ef42c239da306a0587" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a>* <a class="el" href="classPxTriangleMeshGeometry.html#36384e72aaa256ef42c239da306a0587">PxTriangleMeshGeometry::triangleMesh</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +A reference to the mesh object. +<p> + +<p>Referenced by <a class="el" href="PxTriangleMeshGeometry_8h-source.html#l00131">isValid()</a>.</p> + +</div> +</div><p> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="PxTriangleMeshGeometry_8h-source.html">PxTriangleMeshGeometry.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |