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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPhysicsInsertionCallback Class Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxPhysicsInsertionCallback Class Reference<br>
+<small>
+[<a class="el" href="group__common.html">Common</a>]</small>
+</h1><!-- doxytag: class="PxPhysicsInsertionCallback" -->Callback interface that permits <a class="el" href="classPxCooking.html">PxCooking</a> to insert a TriangleMesh, HeightfieldMesh or ConvexMesh directly into <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> without the need to store the cooking results into a stream.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxPhysicsInsertionCallback_8h-source.html">PxPhysicsInsertionCallback.h</a>&gt;</code>
+<p>
+
+<p>
+<a href="classPxPhysicsInsertionCallback-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPhysicsInsertionCallback.html#d1424ae705471676424f57e2037f63dd">PxPhysicsInsertionCallback</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classPxBase.html">PxBase</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPhysicsInsertionCallback.html#d96a7237e29bb61034a5fee1903fc6e0">buildObjectFromData</a> (<a class="el" href="structPxConcreteType.html#d762aca1d4c8fffae41267fae4f1b8e8">PxConcreteType::Enum</a> type, void *data)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds object (TriangleMesh, HeightfieldMesh or ConvexMesh) from given data in <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>. <a href="#d96a7237e29bb61034a5fee1903fc6e0"></a><br></td></tr>
+<tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPhysicsInsertionCallback.html#e585e06bd370f62f3f01bd934e6e8288">~PxPhysicsInsertionCallback</a> ()</td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Callback interface that permits <a class="el" href="classPxCooking.html">PxCooking</a> to insert a TriangleMesh, HeightfieldMesh or ConvexMesh directly into <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> without the need to store the cooking results into a stream.
+<p>
+Using this is advised only if real-time cooking is required; using "offline" cooking and streams is otherwise preferred.<p>
+The default <a class="el" href="classPxPhysicsInsertionCallback.html" title="Callback interface that permits PxCooking to insert a TriangleMesh, HeightfieldMesh...">PxPhysicsInsertionCallback</a> implementation must be used. The <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> default callback can be obtained using the <a class="el" href="classPxPhysics.html#7a4588fd79b87766cb81fae3ddd4f074" title="Gets PxPhysics object insertion interface.">PxPhysics::getPhysicsInsertionCallback()</a>.<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCooking.html">PxCooking</a> <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> </dd></dl>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="d1424ae705471676424f57e2037f63dd"></a><!-- doxytag: member="PxPhysicsInsertionCallback::PxPhysicsInsertionCallback" ref="d1424ae705471676424f57e2037f63dd" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxPhysicsInsertionCallback::PxPhysicsInsertionCallback </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="e585e06bd370f62f3f01bd934e6e8288"></a><!-- doxytag: member="PxPhysicsInsertionCallback::~PxPhysicsInsertionCallback" ref="e585e06bd370f62f3f01bd934e6e8288" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual PxPhysicsInsertionCallback::~PxPhysicsInsertionCallback </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline, protected, virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="d96a7237e29bb61034a5fee1903fc6e0"></a><!-- doxytag: member="PxPhysicsInsertionCallback::buildObjectFromData" ref="d96a7237e29bb61034a5fee1903fc6e0" args="(PxConcreteType::Enum type, void *data)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="classPxBase.html">PxBase</a>* PxPhysicsInsertionCallback::buildObjectFromData </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="structPxConcreteType.html#d762aca1d4c8fffae41267fae4f1b8e8">PxConcreteType::Enum</a>&nbsp;</td>
+ <td class="paramname"> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">void *&nbsp;</td>
+ <td class="paramname"> <em>data</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Builds object (TriangleMesh, HeightfieldMesh or ConvexMesh) from given data in <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>type</em>&nbsp;</td><td>Object type to build. </td></tr>
+ <tr><td valign="top"></td><td valign="top"><em>data</em>&nbsp;</td><td>Object data </td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd><a class="el" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a> Created object in <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>. </dd></dl>
+
+</div>
+</div><p>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="PxPhysicsInsertionCallback_8h-source.html">PxPhysicsInsertionCallback.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>