+#include <PxPhysicsInsertionCallback.h>
+
+ +
Public Member Functions | |
| PxPhysicsInsertionCallback () | |
| virtual PxBase * | buildObjectFromData (PxConcreteType::Enum type, void *data)=0 |
| Builds object (TriangleMesh, HeightfieldMesh or ConvexMesh) from given data in PxPhysics. | |
Protected Member Functions | |
| virtual | ~PxPhysicsInsertionCallback () |
+Using this is advised only if real-time cooking is required; using "offline" cooking and streams is otherwise preferred.
+The default PxPhysicsInsertionCallback implementation must be used. The PxPhysics default callback can be obtained using the PxPhysics::getPhysicsInsertionCallback().
+
+| PxPhysicsInsertionCallback::PxPhysicsInsertionCallback | +( | ++ | ) | + [inline] |
+
+ +
| virtual PxPhysicsInsertionCallback::~PxPhysicsInsertionCallback | +( | ++ | ) | + [inline, protected, virtual] |
+
+ +
+
| virtual PxBase* PxPhysicsInsertionCallback::buildObjectFromData | +( | +PxConcreteType::Enum | +type, | +|
| + | + | void * | +data | + |
| + | ) | + [pure virtual] |
+
+