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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxObstacleContext Class Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxObstacleContext Class Reference<br>
+<small>
+[<a class="el" href="group__character.html">Character</a>]</small>
+</h1><!-- doxytag: class="PxObstacleContext" -->Context class for obstacles.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxControllerObstacles_8h-source.html">PxControllerObstacles.h</a>&gt;</code>
+<p>
+
+<p>
+<a href="classPxObstacleContext-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#53b1408cf617fc505dc1bbf19f94f1ff">PxObstacleContext</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#df341c13bb11532604ee7012228061f6">~PxObstacleContext</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#af653d99de6f092896cc1baa2a4e99c2">release</a> ()=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Releases the context. <a href="#af653d99de6f092896cc1baa2a4e99c2"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classPxControllerManager.html">PxControllerManager</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#9390f860fb489f283c9f872af2777123">getControllerManager</a> () const =0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the controller manager associated with this context. <a href="#9390f860fb489f283c9f872af2777123"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#106c0261677ccf7ef0959e1fde761ef3">addObstacle</a> (const <a class="el" href="classPxObstacle.html">PxObstacle</a> &amp;obstacle)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds an obstacle to the context. <a href="#106c0261677ccf7ef0959e1fde761ef3"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#3ea7ddb35145ea2ca1184ae7d8ce7b15">removeObstacle</a> (<a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes an obstacle from the context. <a href="#3ea7ddb35145ea2ca1184ae7d8ce7b15"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#73ea47d73adaeda1228fd5030ee8cdd2">updateObstacle</a> (<a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle, const <a class="el" href="classPxObstacle.html">PxObstacle</a> &amp;obstacle)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates data for an existing obstacle. <a href="#73ea47d73adaeda1228fd5030ee8cdd2"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#e55da4495a10d1c310068e23d87ce7d5">getNbObstacles</a> () const =0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves number of obstacles in the context. <a href="#e55da4495a10d1c310068e23d87ce7d5"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classPxObstacle.html">PxObstacle</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#228a7b8cb5900251d7888ee0f4d912cd">getObstacle</a> (<a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> i) const =0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves desired obstacle. <a href="#228a7b8cb5900251d7888ee0f4d912cd"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classPxObstacle.html">PxObstacle</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html#fa8438d6cdc3d82375944d7ca126487a">getObstacleByHandle</a> (<a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> handle) const =0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves desired obstacle by given handle. <a href="#fa8438d6cdc3d82375944d7ca126487a"></a><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Context class for obstacles.
+<p>
+An obstacle context class contains and manages a set of user-defined obstacles.<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxBoxObstacle.html" title="A box obstacle.">PxBoxObstacle</a> <a class="el" href="classPxCapsuleObstacle.html" title="A capsule obstacle.">PxCapsuleObstacle</a> <a class="el" href="classPxObstacle.html" title="Base class for obstacles.">PxObstacle</a> </dd></dl>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="53b1408cf617fc505dc1bbf19f94f1ff"></a><!-- doxytag: member="PxObstacleContext::PxObstacleContext" ref="53b1408cf617fc505dc1bbf19f94f1ff" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxObstacleContext::PxObstacleContext </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="df341c13bb11532604ee7012228061f6"></a><!-- doxytag: member="PxObstacleContext::~PxObstacleContext" ref="df341c13bb11532604ee7012228061f6" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual PxObstacleContext::~PxObstacleContext </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline, virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="106c0261677ccf7ef0959e1fde761ef3"></a><!-- doxytag: member="PxObstacleContext::addObstacle" ref="106c0261677ccf7ef0959e1fde761ef3" args="(const PxObstacle &amp;obstacle)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a> PxObstacleContext::addObstacle </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="classPxObstacle.html">PxObstacle</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>obstacle</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Adds an obstacle to the context.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>obstacle</em>&nbsp;</td><td>Obstacle data for the new obstacle. The data gets copied.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Handle for newly-added obstacle </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="9390f860fb489f283c9f872af2777123"></a><!-- doxytag: member="PxObstacleContext::getControllerManager" ref="9390f860fb489f283c9f872af2777123" args="() const =0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="classPxControllerManager.html">PxControllerManager</a>&amp; PxObstacleContext::getControllerManager </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const<code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Retrieves the controller manager associated with this context.
+<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>The associated controller manager </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="e55da4495a10d1c310068e23d87ce7d5"></a><!-- doxytag: member="PxObstacleContext::getNbObstacles" ref="e55da4495a10d1c310068e23d87ce7d5" args="() const =0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> PxObstacleContext::getNbObstacles </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const<code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Retrieves number of obstacles in the context.
+<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Number of obstacles in the context </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="228a7b8cb5900251d7888ee0f4d912cd"></a><!-- doxytag: member="PxObstacleContext::getObstacle" ref="228a7b8cb5900251d7888ee0f4d912cd" args="(PxU32 i) const =0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual const <a class="el" href="classPxObstacle.html">PxObstacle</a>* PxObstacleContext::getObstacle </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
+ <td class="paramname"> <em>i</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const<code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Retrieves desired obstacle.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>i</em>&nbsp;</td><td>Obstacle index</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Desired obstacle </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="fa8438d6cdc3d82375944d7ca126487a"></a><!-- doxytag: member="PxObstacleContext::getObstacleByHandle" ref="fa8438d6cdc3d82375944d7ca126487a" args="(ObstacleHandle handle) const =0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual const <a class="el" href="classPxObstacle.html">PxObstacle</a>* PxObstacleContext::getObstacleByHandle </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const<code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Retrieves desired obstacle by given handle.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Obstacle handle</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Desired obstacle </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="af653d99de6f092896cc1baa2a4e99c2"></a><!-- doxytag: member="PxObstacleContext::release" ref="af653d99de6f092896cc1baa2a4e99c2" args="()=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual void PxObstacleContext::release </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Releases the context.
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="3ea7ddb35145ea2ca1184ae7d8ce7b15"></a><!-- doxytag: member="PxObstacleContext::removeObstacle" ref="3ea7ddb35145ea2ca1184ae7d8ce7b15" args="(ObstacleHandle handle)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual bool PxObstacleContext::removeObstacle </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Removes an obstacle from the context.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle for the obstacle object that needs to be removed.</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if success </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="73ea47d73adaeda1228fd5030ee8cdd2"></a><!-- doxytag: member="PxObstacleContext::updateObstacle" ref="73ea47d73adaeda1228fd5030ee8cdd2" args="(ObstacleHandle handle, const PxObstacle &amp;obstacle)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual bool PxObstacleContext::updateObstacle </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a>&nbsp;</td>
+ <td class="paramname"> <em>handle</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="classPxObstacle.html">PxObstacle</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>obstacle</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Updates data for an existing obstacle.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>handle</em>&nbsp;</td><td>Handle for the obstacle object that needs to be updated. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>obstacle</em>&nbsp;</td><td>New obstacle data</td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if success </dd></dl>
+
+</div>
+</div><p>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="PxControllerObstacles_8h-source.html">PxControllerObstacles.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>