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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxConvexMeshDesc Class Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxConvexMeshDesc Class Reference<br>
+<small>
+[<a class="el" href="group__cooking.html">Cooking</a>]</small>
+</h1><!-- doxytag: class="PxConvexMeshDesc" -->Descriptor class for <a class="el" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxConvexMeshDesc_8h-source.html">PxConvexMeshDesc.h</a>&gt;</code>
+<p>
+<div class="dynheader">
+Collaboration diagram for PxConvexMeshDesc:</div>
+<div class="dynsection">
+<p><center><img src="classPxConvexMeshDesc__coll__graph.png" border="0" usemap="#PxConvexMeshDesc__coll__map" alt="Collaboration graph"></center>
+<map name="PxConvexMeshDesc__coll__map">
+<area shape="rect" href="structPxBoundedData.html" title="PxBoundedData" alt="PxBoundedData" coords="7,88,111,109"><area shape="rect" href="structPxStridedData.html" title="PxStridedData" alt="PxStridedData" coords="12,16,105,37"><area shape="rect" href="classPxFlags.html" title="PxFlags\&lt; PxConvexFlag::Enum, PxU16 \&gt;" alt="PxFlags\&lt; PxConvexFlag::Enum, PxU16 \&gt;" coords="135,88,385,109"></map>
+<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div>
+
+<p>
+<a href="classPxConvexMeshDesc-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__cooking.html#g2b98217f34d8856ebe839821740ac438">PxConvexMeshDesc</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">constructor sets to default. <a href="group__cooking.html#g2b98217f34d8856ebe839821740ac438"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__cooking.html#g6e86954b2426aae207489af9928d45e3">setToDefault</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">(re)sets the structure to the default. <a href="group__cooking.html#g6e86954b2426aae207489af9928d45e3"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_INLINE bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__cooking.html#g5e7791d7f0688a9f642a9345a7083708">isValid</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the descriptor is valid. <a href="group__cooking.html#g5e7791d7f0688a9f642a9345a7083708"></a><br></td></tr>
+<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxBoundedData.html">PxBoundedData</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#939b97ee9f36cd1c1a7b7c34b0e764ef">points</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vertex positions data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format. <a href="#939b97ee9f36cd1c1a7b7c34b0e764ef"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxBoundedData.html">PxBoundedData</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#1b710dc3c2ef759a6bef8bd888e1ecf8">polygons</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Polygons data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format. <a href="#1b710dc3c2ef759a6bef8bd888e1ecf8"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structPxBoundedData.html">PxBoundedData</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#4e760fc52d1f0f9e55c919320bed1cef">indices</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Polygon indices data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format. <a href="#4e760fc52d1f0f9e55c919320bed1cef"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classPxFlags.html">PxConvexFlags</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#f6d2315944dad51ba136b3563b7c00ab">flags</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags bits, combined from values of the enum <a class="el" href="structPxConvexFlag.html" title="Flags which describe the format and behavior of a convex mesh.">PxConvexFlag</a>. <a href="#f6d2315944dad51ba136b3563b7c00ab"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PxU16&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#467c6feb39620d546a6bc9054405a728">vertexLimit</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Limits the number of vertices of the result convex mesh. Hard maximum limit is 256 and minimum limit is 4 if <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b662cbe73f95f10cb93b5d471affef7c89" title="Enables plane shifting vertex limit algorithm.">PxConvexFlag::ePLANE_SHIFTING</a> is used, otherwise the minimum limit is 8. <a href="#467c6feb39620d546a6bc9054405a728"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">PxU16&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConvexMeshDesc.html#8dc525326a4835f94311f4e44ca219f2">quantizedCount</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Maximum number of vertices after quantization. The quantization is done during the vertex cleaning phase. The quantization is applied when <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b6e10437ca01f341cb3afff0bd2c40529d" title="Quantizes the input vertices using the k-means clustering.">PxConvexFlag::eQUANTIZE_INPUT</a> is specified. <a href="#8dc525326a4835f94311f4e44ca219f2"></a><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Descriptor class for <a class="el" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a>.
+<p>
+<dl class="note" compact><dt><b>Note:</b></dt><dd>The number of vertices and the number of convex polygons in a cooked convex mesh is limited to 256.</dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a> <a class="el" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a> <a class="el" href="classPxShape.html" title="Abstract class for collision shapes.">PxShape</a> <a class="el" href="classPxPhysics.html#54fc5f8b0884977ccfd45ea829392a52" title="Creates a convex mesh object.">PxPhysics.createConvexMesh()</a> </dd></dl>
+<hr><h2>Member Data Documentation</h2>
+<a class="anchor" name="f6d2315944dad51ba136b3563b7c00ab"></a><!-- doxytag: member="PxConvexMeshDesc::flags" ref="f6d2315944dad51ba136b3563b7c00ab" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="classPxFlags.html">PxConvexFlags</a> <a class="el" href="classPxConvexMeshDesc.html#f6d2315944dad51ba136b3563b7c00ab">PxConvexMeshDesc::flags</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Flags bits, combined from values of the enum <a class="el" href="structPxConvexFlag.html" title="Flags which describe the format and behavior of a convex mesh.">PxConvexFlag</a>.
+<p>
+<b>Default:</b> 0
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="4e760fc52d1f0f9e55c919320bed1cef"></a><!-- doxytag: member="PxConvexMeshDesc::indices" ref="4e760fc52d1f0f9e55c919320bed1cef" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="structPxBoundedData.html">PxBoundedData</a> <a class="el" href="classPxConvexMeshDesc.html#4e760fc52d1f0f9e55c919320bed1cef">PxConvexMeshDesc::indices</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Polygon indices data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format.
+<p>
+Pointer to first index.<p>
+<b>Default:</b> NULL<p>
+This is declared as a void pointer because it is actually either an PxU16 or a PxU32 pointer.<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxHullPolygon.html" title="Polygon data.">PxHullPolygon</a> <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b618b6c42727636f294561c735de5dc37b">PxConvexFlag::e16_BIT_INDICES</a> </dd></dl>
+
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="939b97ee9f36cd1c1a7b7c34b0e764ef"></a><!-- doxytag: member="PxConvexMeshDesc::points" ref="939b97ee9f36cd1c1a7b7c34b0e764ef" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="structPxBoundedData.html">PxBoundedData</a> <a class="el" href="classPxConvexMeshDesc.html#939b97ee9f36cd1c1a7b7c34b0e764ef">PxConvexMeshDesc::points</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Vertex positions data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format.
+<p>
+<b>Default:</b> NULL
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="1b710dc3c2ef759a6bef8bd888e1ecf8"></a><!-- doxytag: member="PxConvexMeshDesc::polygons" ref="1b710dc3c2ef759a6bef8bd888e1ecf8" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="structPxBoundedData.html">PxBoundedData</a> <a class="el" href="classPxConvexMeshDesc.html#1b710dc3c2ef759a6bef8bd888e1ecf8">PxConvexMeshDesc::polygons</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Polygons data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format.
+<p>
+Pointer to first polygon. <p>
+<b>Default:</b> NULL<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxHullPolygon.html" title="Polygon data.">PxHullPolygon</a> </dd></dl>
+
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="8dc525326a4835f94311f4e44ca219f2"></a><!-- doxytag: member="PxConvexMeshDesc::quantizedCount" ref="8dc525326a4835f94311f4e44ca219f2" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxU16 <a class="el" href="classPxConvexMeshDesc.html#8dc525326a4835f94311f4e44ca219f2">PxConvexMeshDesc::quantizedCount</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Maximum number of vertices after quantization. The quantization is done during the vertex cleaning phase. The quantization is applied when <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b6e10437ca01f341cb3afff0bd2c40529d" title="Quantizes the input vertices using the k-means clustering.">PxConvexFlag::eQUANTIZE_INPUT</a> is specified.
+<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b6e10437ca01f341cb3afff0bd2c40529d" title="Quantizes the input vertices using the k-means clustering.">PxConvexFlag::eQUANTIZE_INPUT</a></dd></dl>
+<b>Range:</b> [4, 65535]<br>
+ <b>Default:</b> 255
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="467c6feb39620d546a6bc9054405a728"></a><!-- doxytag: member="PxConvexMeshDesc::vertexLimit" ref="467c6feb39620d546a6bc9054405a728" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">PxU16 <a class="el" href="classPxConvexMeshDesc.html#467c6feb39620d546a6bc9054405a728">PxConvexMeshDesc::vertexLimit</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Limits the number of vertices of the result convex mesh. Hard maximum limit is 256 and minimum limit is 4 if <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b662cbe73f95f10cb93b5d471affef7c89" title="Enables plane shifting vertex limit algorithm.">PxConvexFlag::ePLANE_SHIFTING</a> is used, otherwise the minimum limit is 8.
+<p>
+<dl class="note" compact><dt><b>Note:</b></dt><dd>Vertex limit is only used when <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b6d3153afeb45ae6488b40fc4698919c6b">PxConvexFlag::eCOMPUTE_CONVEX</a> is specified. <p>
+The please see <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b662cbe73f95f10cb93b5d471affef7c89" title="Enables plane shifting vertex limit algorithm.">PxConvexFlag::ePLANE_SHIFTING</a> for algorithm explanation</dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b662cbe73f95f10cb93b5d471affef7c89" title="Enables plane shifting vertex limit algorithm.">PxConvexFlag::ePLANE_SHIFTING</a></dd></dl>
+<b>Range:</b> [4, 255]<br>
+ <b>Default:</b> 255
+<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p>
+
+</div>
+</div><p>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="PxConvexMeshDesc_8h-source.html">PxConvexMeshDesc.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>