+#include <PxConvexMeshDesc.h>
+
+

Public Member Functions | |
| PX_INLINE | PxConvexMeshDesc () |
| constructor sets to default. | |
| PX_INLINE void | setToDefault () |
| (re)sets the structure to the default. | |
| PX_INLINE bool | isValid () const |
| Returns true if the descriptor is valid. | |
Public Attributes | |
| PxBoundedData | points |
| Vertex positions data in PxBoundedData format. | |
| PxBoundedData | polygons |
| Polygons data in PxBoundedData format. | |
| PxBoundedData | indices |
| Polygon indices data in PxBoundedData format. | |
| PxConvexFlags | flags |
| Flags bits, combined from values of the enum PxConvexFlag. | |
| PxU16 | vertexLimit |
| Limits the number of vertices of the result convex mesh. Hard maximum limit is 256 and minimum limit is 4 if PxConvexFlag::ePLANE_SHIFTING is used, otherwise the minimum limit is 8. | |
| PxU16 | quantizedCount |
| Maximum number of vertices after quantization. The quantization is done during the vertex cleaning phase. The quantization is applied when PxConvexFlag::eQUANTIZE_INPUT is specified. | |
+
| PxConvexFlags PxConvexMeshDesc::flags | +
+Flags bits, combined from values of the enum PxConvexFlag. +
+Default: 0 +
Referenced by isValid().
+ +| PxBoundedData PxConvexMeshDesc::indices | +
+Polygon indices data in PxBoundedData format. +
+Pointer to first index.
+Default: NULL
+This is declared as a void pointer because it is actually either an PxU16 or a PxU32 pointer.
+
+ +Referenced by isValid().
+ +| PxBoundedData PxConvexMeshDesc::points | +
| PxBoundedData PxConvexMeshDesc::polygons | +
+Polygons data in PxBoundedData format. +
+Pointer to first polygon.
+Default: NULL
+
Referenced by isValid().
+ +| PxU16 PxConvexMeshDesc::quantizedCount | +
+Maximum number of vertices after quantization. The quantization is done during the vertex cleaning phase. The quantization is applied when PxConvexFlag::eQUANTIZE_INPUT is specified. +
+
Referenced by isValid().
+ +| PxU16 PxConvexMeshDesc::vertexLimit | +
+Limits the number of vertices of the result convex mesh. Hard maximum limit is 256 and minimum limit is 4 if PxConvexFlag::ePLANE_SHIFTING is used, otherwise the minimum limit is 8. +
+
+The please see PxConvexFlag::ePLANE_SHIFTING for algorithm explanation
Referenced by isValid().
+ ++