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| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html index d1c5a782..f40e614b 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html @@ -21,7 +21,7 @@ <div class="contents"> <h1>PxCloth Class Reference<br> <small> -[<a class="el" href="group__cloth.html">Cloth</a>]</small> +[<a class="el" href="group__cloth.html">cloth (deprecated)</a>]</small> </h1><!-- doxytag: class="PxCloth" --><!-- doxytag: inherits="PxActor" -->Set of connected particles tailored towards simulating character cloth. <a href="#_details">More...</a> <p> @@ -3175,7 +3175,7 @@ This function will move the cloth in world space. The resulting simulation may r <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>pose</em> </td><td>Target pose at the end of the next simulate() call. </td></tr> </table> </dl> -<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCloth.html#e5b64a8e0ff184cf5ef76a5c6dd52ede" title="Sets current pose of the cloth without affecting inertia.">setGlobalPose()</a> to move <a class="el" href="group__cloth.html">Cloth</a> without inertia effect. </dd></dl> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCloth.html#e5b64a8e0ff184cf5ef76a5c6dd52ede" title="Sets current pose of the cloth without affecting inertia.">setGlobalPose()</a> to move <a class="el" href="group__cloth.html">cloth (deprecated)</a> without inertia effect. </dd></dl> </div> </div><p> @@ -3383,6 +3383,6 @@ It is invalid to use this method if the cloth has not been added to a scene alre </div> <hr style="width: 100%; height: 2px;"><br> -Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> </body> </html> |