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authorSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
committerSheikh Dawood <[email protected]>2018-05-25 09:54:38 -0500
commitb99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch)
treede67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html
parentPhysX 3.4, APEX 1.4 patch release @23933511 (diff)
downloadphysx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz
physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html
index d1c5a782..f40e614b 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxCloth.html
@@ -21,7 +21,7 @@
<div class="contents">
<h1>PxCloth Class Reference<br>
<small>
-[<a class="el" href="group__cloth.html">Cloth</a>]</small>
+[<a class="el" href="group__cloth.html">cloth (deprecated)</a>]</small>
</h1><!-- doxytag: class="PxCloth" --><!-- doxytag: inherits="PxActor" -->Set of connected particles tailored towards simulating character cloth.
<a href="#_details">More...</a>
<p>
@@ -3175,7 +3175,7 @@ This function will move the cloth in world space. The resulting simulation may r
<tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>pose</em>&nbsp;</td><td>Target pose at the end of the next simulate() call. </td></tr>
</table>
</dl>
-<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCloth.html#e5b64a8e0ff184cf5ef76a5c6dd52ede" title="Sets current pose of the cloth without affecting inertia.">setGlobalPose()</a> to move <a class="el" href="group__cloth.html">Cloth</a> without inertia effect. </dd></dl>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCloth.html#e5b64a8e0ff184cf5ef76a5c6dd52ede" title="Sets current pose of the cloth without affecting inertia.">setGlobalPose()</a> to move <a class="el" href="group__cloth.html">cloth (deprecated)</a> without inertia effect. </dd></dl>
</div>
</div><p>
@@ -3383,6 +3383,6 @@ It is invalid to use this method if the cloth has not been added to a scene alre
</div>
<hr style="width: 100%; height: 2px;"><br>
-Copyright &copy; 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+Copyright &copy; 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>