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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html new file mode 100644 index 00000000..d9214568 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleComponents_8h.html @@ -0,0 +1,89 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleComponents.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxVehicleComponents.h File Reference</h1><code>#include "<a class="el" href="PxMemory_8h-source.html">foundation/PxMemory.h</a>"</code><br> +<code>#include "<a class="el" href="PxVec3_8h-source.html">foundation/PxVec3.h</a>"</code><br> +<code>#include "<a class="el" href="PxCoreUtilityTypes_8h-source.html">common/PxCoreUtilityTypes.h</a>"</code><br> +<code>#include "<a class="el" href="PxVehicleSDK_8h-source.html">PxVehicleSDK.h</a>"</code><br> +<code>#include "<a class="el" href="PxTypeInfo_8h-source.html">common/PxTypeInfo.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxVehicleComponents.h:</div> +<div class="dynsection"> +<p><center><img src="PxVehicleComponents_8h__incl.png" border="0" usemap="#PxVehicleComponents.h_map" alt=""></center> +<map name="PxVehicleComponents.h_map"> +<area shape="rect" href="PxMemory_8h.html" title="foundation/PxMemory.h" alt="foundation/PxMemory.h" coords="7,224,151,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="564,85,689,107"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="419,155,603,176"><area shape="rect" href="PxVehicleSDK_8h.html" title="PxVehicleSDK.h" alt="PxVehicleSDK.h" coords="229,85,333,107"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="259,155,395,176"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="225,293,324,315"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="49,363,225,384"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="397,293,544,315"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="383,432,559,453"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="627,155,752,176"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="465,224,601,245"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="225,224,441,245"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxVehicleComponents_8h__dep__incl.png" border="0" usemap="#PxVehicleComponents.hdep_map" alt=""></center> +<map name="PxVehicleComponents.hdep_map"> +<area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="284,362,383,384"><area shape="rect" href="PxVehicleDrive_8h.html" title="PxVehicleDrive.h" alt="PxVehicleDrive.h" coords="207,154,313,176"><area shape="rect" href="PxVehicleDrive4W_8h.html" title="PxVehicleDrive4W.h" alt="PxVehicleDrive4W.h" coords="268,224,393,245"><area shape="rect" href="PxVehicleDriveTank_8h.html" title="PxVehicleDriveTank.h" alt="PxVehicleDriveTank.h" coords="57,224,193,245"><area shape="rect" href="PxVehicleDriveNW_8h.html" title="PxVehicleDriveNW.h" alt="PxVehicleDriveNW.h" coords="417,224,545,245"><area shape="rect" href="PxVehicleWheels_8h.html" title="PxVehicleWheels.h" alt="PxVehicleWheels.h" coords="388,85,511,106"><area shape="rect" href="PxVehicleNoDrive_8h.html" title="PxVehicleNoDrive.h" alt="PxVehicleNoDrive.h" coords="591,154,713,176"><area shape="rect" href="PxVehicleUtilControl_8h.html" title="PxVehicleUtilControl.h" alt="PxVehicleUtilControl.h" coords="319,293,455,314"></map> +</div> + +<p> +<a href="PxVehicleComponents_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleChassisData.html">PxVehicleChassisData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleEngineData.html">PxVehicleEngineData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleGearsData.html">PxVehicleGearsData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleAutoBoxData.html">PxVehicleAutoBoxData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleDifferential4WData.html">PxVehicleDifferential4WData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleDifferentialNWData.html">PxVehicleDifferentialNWData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleAckermannGeometryData.html">PxVehicleAckermannGeometryData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxVehicleClutchAccuracyMode.html">PxVehicleClutchAccuracyMode</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Choose between a potentially more expensive but more accurate solution to the clutch model or a potentially cheaper but less accurate solution. <a href="structPxVehicleClutchAccuracyMode.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleClutchData.html">PxVehicleClutchData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleTireLoadFilterData.html">PxVehicleTireLoadFilterData</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Tire load variation can be strongly dependent on the time-step so it is a good idea to filter it to give less jerky handling behavior. <a href="classPxVehicleTireLoadFilterData.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleWheelData.html">PxVehicleWheelData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleSuspensionData.html">PxVehicleSuspensionData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleAntiRollBarData.html">PxVehicleAntiRollBarData</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleTireData.html">PxVehicleTireData</a></td></tr> + +<tr><td colspan="2"><br><h2>Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__vehicle.html#g8d4cfac998db5828bcfff2253c3d1fcc">PX_COMPILE_TIME_ASSERT</a> (0==(sizeof(<a class="el" href="classPxVehicleChassisData.html">PxVehicleChassisData</a>)&0x0f))</td></tr> + +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. 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