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| author | Sheikh Dawood <[email protected]> | 2018-04-09 10:13:48 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-04-09 10:13:48 -0500 |
| commit | 238605d8225a9135d6b60646e05d066e25424eee (patch) | |
| tree | 2b013bd4946bb3c699d7a06ef1f21be85d367f63 /PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html | |
| parent | Add ParamTool.exe (diff) | |
| download | physx-3.4-238605d8225a9135d6b60646e05d066e25424eee.tar.xz physx-3.4-238605d8225a9135d6b60646e05d066e25424eee.zip | |
PhysX 3.4, APEX 1.4 patch release @23879214
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html index cc70fcf7..ad1ca73f 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h.html @@ -52,6 +52,9 @@ This graph shows which files directly or indirectly include this file:</div> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPruningStructureType.html">PxPruningStructureType</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Pruning structure used to accelerate scene queries. <a href="structPxPruningStructureType.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSceneQueryUpdateMode.html">PxSceneQueryUpdateMode</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Scene query update mode. <a href="structPxSceneQueryUpdateMode.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxFrictionType.html">PxFrictionType</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Enum for selecting the friction algorithm used for simulation. <a href="structPxFrictionType.html#_details">More...</a><br></td></tr> |