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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html new file mode 100644 index 00000000..212c8c5f --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html @@ -0,0 +1,63 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRigidDynamic.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxRigidDynamic.h File Reference</h1><code>#include "<a class="el" href="PxRigidBody_8h-source.html">PxRigidBody.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxRigidDynamic.h:</div> +<div class="dynsection"> +<p><center><img src="PxRigidDynamic_8h__incl.png" border="0" usemap="#PxRigidDynamic.h_map" alt=""></center> +<map name="PxRigidDynamic.h_map"> +<area shape="rect" href="PxRigidBody_8h.html" title="PxRigidBody.h" alt="PxRigidBody.h" coords="720,85,813,107"><area shape="rect" href="PxRigidActor_8h.html" title="PxRigidActor.h" alt="PxRigidActor.h" coords="673,155,764,176"><area shape="rect" href="PxForceMode_8h.html" title="PxForceMode.h" alt="PxForceMode.h" coords="1395,224,1493,245"><area shape="rect" href="PxActor_8h.html" title="PxActor.h" alt="PxActor.h" coords="320,432,381,453"><area shape="rect" href="PxShape_8h.html" title="PxShape.h" alt="PxShape.h" coords="683,224,755,245"><area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="352,501,461,523"><area shape="rect" href="PxBounds3_8h.html" title="foundation/PxBounds3.h" alt="foundation/PxBounds3.h" coords="771,501,920,523"><area shape="rect" href="PxClient_8h.html" title="PxClient.h" alt="PxClient.h" coords="259,501,328,523"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="115,501,235,523"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="296,709,512,731"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="500,917,599,939"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="461,987,637,1008"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="1291,1056,1467,1077"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="1333,571,1491,592"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="956,571,1089,592"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="1339,640,1464,661"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="1565,640,1699,661"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="1339,709,1464,731"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="1248,779,1373,800"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="1236,917,1383,939"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="697,848,833,869"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="273,571,401,592"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="67,640,200,661"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="57,571,148,592"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="275,640,411,661"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="1203,501,1355,523"><area shape="rect" href="PxGeometryHelpers_8h.html" title="geometry/PxGeometryHelpers.h" alt="geometry/PxGeometryHelpers.h" coords="1124,293,1321,315"><area shape="rect" href="PxBoxGeometry_8h.html" title="PxBoxGeometry.h" alt="PxBoxGeometry.h" coords="1507,432,1621,453"><area shape="rect" href="PxSphereGeometry_8h.html" title="PxSphereGeometry.h" alt="PxSphereGeometry.h" coords="1368,363,1504,384"><area shape="rect" href="PxCapsuleGeometry_8h.html" title="PxCapsuleGeometry.h" alt="PxCapsuleGeometry.h" coords="1152,363,1293,384"><area shape="rect" href="PxPlaneGeometry_8h.html" title="PxPlaneGeometry.h" alt="PxPlaneGeometry.h" coords="1355,432,1483,453"><area shape="rect" href="PxConvexMeshGeometry_8h.html" title="PxConvexMeshGeometry.h" alt="PxConvexMeshGeometry.h" coords="624,363,795,384"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="904,432,1077,453"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="819,363,976,384"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="999,779,1156,800"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="587,501,747,523"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="944,501,1128,523"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="507,432,677,453"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxRigidDynamic_8h__dep__incl.png" border="0" usemap="#PxRigidDynamic.hdep_map" alt=""></center> +<map name="PxRigidDynamic.hdep_map"> +<area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="276,362,375,384"><area shape="rect" href="PxVehicleWheels_8h.html" title="PxVehicleWheels.h" alt="PxVehicleWheels.h" coords="287,85,409,106"><area shape="rect" href="PxVehicleDrive_8h.html" title="PxVehicleDrive.h" alt="PxVehicleDrive.h" coords="204,154,311,176"><area shape="rect" href="PxVehicleDrive4W_8h.html" title="PxVehicleDrive4W.h" alt="PxVehicleDrive4W.h" coords="260,224,385,245"><area shape="rect" href="PxVehicleDriveTank_8h.html" title="PxVehicleDriveTank.h" alt="PxVehicleDriveTank.h" coords="409,224,545,245"><area shape="rect" href="PxVehicleDriveNW_8h.html" title="PxVehicleDriveNW.h" alt="PxVehicleDriveNW.h" coords="57,224,185,245"><area shape="rect" href="PxVehicleNoDrive_8h.html" title="PxVehicleNoDrive.h" alt="PxVehicleNoDrive.h" coords="521,293,644,314"><area shape="rect" href="PxVehicleUtilControl_8h.html" title="PxVehicleUtilControl.h" alt="PxVehicleUtilControl.h" coords="311,293,447,314"></map> +</div> + +<p> +<a href="PxRigidDynamic_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxRigidDynamicLockFlag.html">PxRigidDynamicLockFlag</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Collection of flags providing a mechanism to lock motion along/around a specific axis. <a href="structPxRigidDynamicLockFlag.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidDynamic.html">PxRigidDynamic</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a> represents a dynamic rigid simulation object in the physics SDK. <a href="classPxRigidDynamic.html#_details">More...</a><br></td></tr> +<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak"> +< <a class="el" href="structPxRigidDynamicLockFlag.html#e2e527a7cf32504d4b5c8c6d147280e1">PxRigidDynamicLockFlag::Enum</a>, <br class="typebreak"> +PxU16 > </td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#gb35e15599f740af43f399ed4ad9f04e8">PxRigidDynamicLockFlags</a></td></tr> + +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |