From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxRigidDynamic_8h.html | 63 ++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html new file mode 100644 index 00000000..212c8c5f --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h.html @@ -0,0 +1,63 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRigidDynamic.h File Reference + + + + + + + +
+

PxRigidDynamic.h File Reference

#include "PxRigidBody.h"
+ +

+

+Include dependency graph for PxRigidDynamic.h:
+
+

+ +PxRigidBody.hPxRigidActor.hPxForceMode.hPxActor.hPxShape.hPxPhysXConfig.hfoundation/PxBounds3.hPxClient.hcommon/PxBase.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxFlags.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hgeometry/PxGeometry.hgeometry/PxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxHeightFieldGeometry.hfoundation/PxUnionCast.hgeometry/PxMeshScale.hcommon/PxCoreUtilityTypes.hgeometry/PxConvexMesh.h +
+ +

+

+This graph shows which files directly or indirectly include this file:
+
+

+ +PxPhysicsAPI.hPxVehicleWheels.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.hPxVehicleDriveNW.hPxVehicleNoDrive.hPxVehicleUtilControl.h +
+ +

+Go to the source code of this file. + + + + + + + + + + + +

Classes

struct  PxRigidDynamicLockFlag
 Collection of flags providing a mechanism to lock motion along/around a specific axis. More...
class  PxRigidDynamic
 PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK. More...

Typedefs

typedef PxFlags
+< PxRigidDynamicLockFlag::Enum,
+PxU16 > 
PxRigidDynamicLockFlags
+

+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3