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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPvd.h Source File</title>
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+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
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+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxPvd.h</h1><a href="PxPvd_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
+<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030 <span class="preprocessor">#ifndef PXPVDSDK_PXPVD_H</span>
+<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define PXPVDSDK_PXPVD_H</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span>
+<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="PxFlags_8h.html">foundation/PxFlags.h</a>"</span>
+<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxProfiler_8h.html">foundation/PxProfiler.h</a>"</span>
+<a name="l00038"></a>00038
+<a name="l00039"></a>00039 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00041"></a>00041 {
+<a name="l00042"></a>00042 <span class="preprocessor">#endif</span>
+<a name="l00043"></a>00043 <span class="preprocessor"></span>
+<a name="l00044"></a>00044 <span class="keyword">class </span><a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>;
+<a name="l00045"></a>00045
+<a name="l00046"></a>00046 <span class="preprocessor">#if PX_WINDOWS_FAMILY &amp;&amp; !PX_ARM_FAMILY</span>
+<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">#ifndef PX_PVDSDK_DLL</span>
+<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#define PX_PVDSDK_API PX_DLL_IMPORT</span>
+<a name="l00049"></a>00049 <span class="preprocessor"></span><span class="preprocessor">#elif PX_PVDSDK_DLL</span>
+<a name="l00050"></a>00050 <span class="preprocessor"></span><span class="preprocessor">#define PX_PVDSDK_API PX_DLL_EXPORT</span>
+<a name="l00051"></a>00051 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00052"></a>00052 <span class="preprocessor"></span><span class="preprocessor">#elif PX_UNIX_FAMILY</span>
+<a name="l00053"></a>00053 <span class="preprocessor"></span><span class="preprocessor">#ifdef PX_PVDSDK_DLL</span>
+<a name="l00054"></a>00054 <span class="preprocessor"></span><span class="preprocessor">#define PX_PVDSDK_API PX_UNIX_EXPORT</span>
+<a name="l00055"></a>00055 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00056"></a>00056 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00057"></a>00057 <span class="preprocessor"></span>
+<a name="l00058"></a>00058 <span class="preprocessor">#ifndef PX_PVDSDK_API</span>
+<a name="l00059"></a>00059 <span class="preprocessor"></span><span class="preprocessor">#define PX_PVDSDK_API</span>
+<a name="l00060"></a>00060 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00061"></a>00061 <span class="preprocessor"></span>
+<a name="l00065"></a><a class="code" href="structPxPvdInstrumentationFlag.html">00065</a> <span class="keyword">struct </span><a class="code" href="structPxPvdInstrumentationFlag.html" title="types of instrumentation that PVD can do.">PxPvdInstrumentationFlag</a>
+<a name="l00066"></a>00066 {
+<a name="l00067"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">00067</a> <span class="keyword">enum</span> <a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">Enum</a>
+<a name="l00068"></a>00068 {
+<a name="l00077"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeededaffb4216dd0bc2a5683245ea725afdf">00077</a> eDEBUG = 1 &lt;&lt; 0,
+<a name="l00089"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeedead2e5f3100343f6f8b7bfe7b5b8e1978">00089</a> ePROFILE = 1 &lt;&lt; 1,
+<a name="l00110"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede1e1edeea03427ccaef15df3fb6c37eea">00110</a> eMEMORY = 1 &lt;&lt; 2,
+<a name="l00111"></a><a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede105907e11b7280f3bf29a2187688fa54">00111</a> eALL = (eDEBUG | ePROFILE | eMEMORY)
+<a name="l00112"></a>00112 };
+<a name="l00113"></a>00113 };
+<a name="l00114"></a>00114
+<a name="l00120"></a><a class="code" href="group__pvd.html#g4e8b7695b7145523688243b39da116c9">00120</a> <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxPvdInstrumentationFlag::Enum, uint8_t&gt;</a> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a>;
+<a name="l00121"></a>00121 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxPvdInstrumentationFlag.html#e5be1bcb179a96c601194126230aeede">PxPvdInstrumentationFlag::Enum</a>, uint8_t)
+<a name="l00122"></a>00122
+<a name="l00123"></a>00123
+<a name="l00127"></a><a class="code" href="classPxPvd.html">00127</a> class <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a> : public physx::PxProfilerCallback
+<a name="l00128"></a>00128 {
+<a name="l00129"></a>00129 <span class="keyword">public</span>:
+<a name="l00136"></a>00136 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> connect(<a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>&amp; transport, <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> flags) = 0;
+<a name="l00137"></a>00137
+<a name="l00142"></a>00142 <span class="keyword">virtual</span> <span class="keywordtype">void</span> disconnect() = 0;
+<a name="l00143"></a>00143
+<a name="l00156"></a>00156 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isConnected(<span class="keywordtype">bool</span> useCachedStatus = <span class="keyword">true</span>) = 0;
+<a name="l00157"></a>00157
+<a name="l00162"></a>00162 <span class="keyword">virtual</span> <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>* getTransport() = 0;
+<a name="l00163"></a>00163
+<a name="l00167"></a>00167 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxPvdInstrumentationFlags</a> getInstrumentationFlags() = 0;
+<a name="l00168"></a>00168
+<a name="l00172"></a>00172 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
+<a name="l00173"></a>00173
+<a name="l00174"></a>00174 <span class="keyword">protected</span>:
+<a name="l00175"></a><a class="code" href="classPxPvd.html#a96f4b9b5f46ee7447ac5eb7d9ca4f42">00175</a> <span class="keyword">virtual</span> ~<a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>()
+<a name="l00176"></a>00176 {
+<a name="l00177"></a>00177 }
+<a name="l00178"></a>00178 };
+<a name="l00179"></a>00179
+<a name="l00184"></a>00184 PX_PVDSDK_API <a class="code" href="classPxPvd.html" title="PxPvd is the top-level class for the PVD framework, and the main customer interface...">PxPvd</a>* PX_CALL_CONV <a class="code" href="group__pvd.html#g19c817bf23bd0d127a29d2a0e392bd6b" title="Create a pvd instance.">PxCreatePvd</a>(<a class="code" href="classPxFoundation.html" title="Foundation SDK singleton class.">PxFoundation</a>&amp; foundation);
+<a name="l00185"></a>00185
+<a name="l00186"></a>00186 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00187"></a>00187 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00188"></a>00188 <span class="preprocessor">#endif</span>
+<a name="l00189"></a>00189 <span class="preprocessor"></span>
+<a name="l00191"></a>00191 <span class="preprocessor">#endif // PXPVDSDK_PXPVD_H</span>
+</pre></div></div>
+
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