From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 #ifndef PXPVDSDK_PXPVD_H +00031 #define PXPVDSDK_PXPVD_H +00032 +00036 #include "foundation/PxFlags.h" +00037 #include "foundation/PxProfiler.h" +00038 +00039 #if !PX_DOXYGEN +00040 namespace physx +00041 { +00042 #endif +00043 +00044 class PxPvdTransport; +00045 +00046 #if PX_WINDOWS_FAMILY && !PX_ARM_FAMILY +00047 #ifndef PX_PVDSDK_DLL +00048 #define PX_PVDSDK_API PX_DLL_IMPORT +00049 #elif PX_PVDSDK_DLL +00050 #define PX_PVDSDK_API PX_DLL_EXPORT +00051 #endif +00052 #elif PX_UNIX_FAMILY +00053 #ifdef PX_PVDSDK_DLL +00054 #define PX_PVDSDK_API PX_UNIX_EXPORT +00055 #endif +00056 #endif +00057 +00058 #ifndef PX_PVDSDK_API +00059 #define PX_PVDSDK_API +00060 #endif +00061 +00065 struct PxPvdInstrumentationFlag +00066 { +00067 enum Enum +00068 { +00077 eDEBUG = 1 << 0, +00089 ePROFILE = 1 << 1, +00110 eMEMORY = 1 << 2, +00111 eALL = (eDEBUG | ePROFILE | eMEMORY) +00112 }; +00113 }; +00114 +00120 typedef PxFlags<PxPvdInstrumentationFlag::Enum, uint8_t> PxPvdInstrumentationFlags; +00121 PX_FLAGS_OPERATORS(PxPvdInstrumentationFlag::Enum, uint8_t) +00122 +00123 +00127 class PxPvd : public physx::PxProfilerCallback +00128 { +00129 public: +00136 virtual bool connect(PxPvdTransport& transport, PxPvdInstrumentationFlags flags) = 0; +00137 +00142 virtual void disconnect() = 0; +00143 +00156 virtual bool isConnected(bool useCachedStatus = true) = 0; +00157 +00162 virtual PxPvdTransport* getTransport() = 0; +00163 +00167 virtual PxPvdInstrumentationFlags getInstrumentationFlags() = 0; +00168 +00172 virtual void release() = 0; +00173 +00174 protected: +00175 virtual ~PxPvd() +00176 { +00177 } +00178 }; +00179 +00184 PX_PVDSDK_API PxPvd* PX_CALL_CONV PxCreatePvd(PxFoundation& foundation); +00185 +00186 #if !PX_DOXYGEN +00187 } // namespace physx +00188 #endif +00189 +00191 #endif // PXPVDSDK_PXPVD_H +