aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html95
1 files changed, 95 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html
new file mode 100644
index 00000000..fa04922a
--- /dev/null
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html
@@ -0,0 +1,95 @@
+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMetaDataFlags.h Source File</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxMetaDataFlags.h</h1><a href="PxMetaDataFlags_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
+<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030
+<a name="l00031"></a>00031 <span class="preprocessor">#ifndef PX_PHYSICS_METADATA_FLAGS</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define PX_PHYSICS_METADATA_FLAGS</span>
+<a name="l00033"></a>00033 <span class="preprocessor"></span>
+<a name="l00034"></a>00034 <span class="preprocessor">#include "<a class="code" href="Px_8h.html">foundation/Px.h</a>"</span>
+<a name="l00035"></a>00035
+<a name="l00036"></a>00036 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00037"></a>00037 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00038"></a>00038 {
+<a name="l00039"></a>00039 <span class="preprocessor">#endif</span>
+<a name="l00040"></a>00040 <span class="preprocessor"></span>
+<a name="l00046"></a><a class="code" href="structPxMetaDataFlag.html">00046</a> <span class="keyword">struct </span><a class="code" href="structPxMetaDataFlag.html" title="Flags used to configure binary meta data entries, typically set through PX_DEF_BIN_METADATA...">PxMetaDataFlag</a>
+<a name="l00047"></a>00047 {
+<a name="l00048"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c">00048</a> <span class="keyword">enum</span> <a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c">Enum</a>
+<a name="l00049"></a>00049 {
+<a name="l00050"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654cd9aa10c12e5694495894ce759636071a">00050</a> eCLASS = (1&lt;&lt;0),
+<a name="l00051"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c5af5b1fe2c903eef9584a6d6d24f9a47">00051</a> eVIRTUAL = (1&lt;&lt;1),
+<a name="l00052"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c01cb08bb8663787a10fdc899fdcc5d41">00052</a> eTYPEDEF = (1&lt;&lt;2),
+<a name="l00053"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c1d241c59c1e26a777c46ff7688f8f1dd">00053</a> ePTR = (1&lt;&lt;3),
+<a name="l00054"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654ced572f08dc7c6adff8f2b229a7354cce">00054</a> eEXTRA_DATA = (1&lt;&lt;4),
+<a name="l00055"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c798b67b9b884d9937c5e020f227ac72d">00055</a> eEXTRA_ITEM = (1&lt;&lt;5),
+<a name="l00056"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c0480301f6d90a4bfdafa082c2be71b14">00056</a> eEXTRA_ITEMS = (1&lt;&lt;6),
+<a name="l00057"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c0d903640b00c4f61682c59c792108e96">00057</a> eEXTRA_NAME = (1&lt;&lt;7),
+<a name="l00058"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c1e6f153be653b33f7abfc2e91bd473cc">00058</a> eUNION = (1&lt;&lt;8),
+<a name="l00059"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c9b31caa710193a63e3c4f6952379410e">00059</a> ePADDING = (1&lt;&lt;9),
+<a name="l00060"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c50e48879be65410602056c6c386e798f">00060</a> eALIGNMENT = (1&lt;&lt;10),
+<a name="l00061"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c1c334cca9e1cb29487a78e17c9d4a257">00061</a> eCOUNT_MASK_MSB = (1&lt;&lt;11),
+<a name="l00062"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c2e8ace3233bfe1a331ef8b2fe196e022">00062</a> eCOUNT_SKIP_IF_ONE = (1&lt;&lt;12),
+<a name="l00063"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c8d15e5a39bfb17a0b856e16b4600e3b5">00063</a> eCONTROL_FLIP = (1&lt;&lt;13),
+<a name="l00064"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654c361e04e4149dd27200c276f908a4106b">00064</a> eCONTROL_MASK = (1&lt;&lt;14),
+<a name="l00065"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654cbec61fbbaa42b2bf3ad7a397455f2f87">00065</a> eCONTROL_MASK_RANGE = 0x000000FF,
+<a name="l00066"></a><a class="code" href="structPxMetaDataFlag.html#5125f2eba9d78234a2bc7a00b3c3654cdc74b55b18447acfcf32f0d3ca7a4463">00066</a> eFORCE_DWORD = 0x7fffffff
+<a name="l00067"></a>00067 };
+<a name="l00068"></a>00068 };
+<a name="l00069"></a>00069
+<a name="l00070"></a>00070 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00071"></a>00071 <span class="preprocessor"></span>}
+<a name="l00072"></a>00072 <span class="preprocessor">#endif</span>
+<a name="l00073"></a>00073 <span class="preprocessor"></span>
+<a name="l00074"></a>00074 <span class="preprocessor">#endif</span>
+</pre></div></div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>