From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxMetaDataFlags_8h-source.html | 95 ++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html new file mode 100644 index 00000000..fa04922a --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMetaDataFlags_8h-source.html @@ -0,0 +1,95 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMetaDataFlags.h Source File + + + + + + + +

PxMetaDataFlags.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_PHYSICS_METADATA_FLAGS
+00032 #define PX_PHYSICS_METADATA_FLAGS
+00033 
+00034 #include "foundation/Px.h"
+00035 
+00036 #if !PX_DOXYGEN
+00037 namespace physx
+00038 {
+00039 #endif
+00040 
+00046     struct PxMetaDataFlag
+00047     {
+00048         enum Enum
+00049         {
+00050             eCLASS                  = (1<<0),       
+00051             eVIRTUAL                = (1<<1),       
+00052             eTYPEDEF                = (1<<2),       
+00053             ePTR                    = (1<<3),       
+00054             eEXTRA_DATA             = (1<<4),       
+00055             eEXTRA_ITEM             = (1<<5),       
+00056             eEXTRA_ITEMS            = (1<<6),       
+00057             eEXTRA_NAME             = (1<<7),       
+00058             eUNION                  = (1<<8),       
+00059             ePADDING                = (1<<9),       
+00060             eALIGNMENT              = (1<<10),      
+00061             eCOUNT_MASK_MSB         = (1<<11),      
+00062             eCOUNT_SKIP_IF_ONE      = (1<<12),      
+00063             eCONTROL_FLIP           = (1<<13),      
+00064             eCONTROL_MASK           = (1<<14),      
+00065             eCONTROL_MASK_RANGE     = 0x000000FF,   
+00066             eFORCE_DWORD            = 0x7fffffff
+00067         };
+00068     };
+00069 
+00070 #if !PX_DOXYGEN
+00071 }
+00072 #endif
+00073 
+00074 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3