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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
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downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxCudaMemoryManager.h Source File</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
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+ <body bgcolor="#FFFFFF">
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+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxCudaMemoryManager.h</h1><a href="PxCudaMemoryManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027
+<a name="l00028"></a>00028 <span class="preprocessor">#ifndef PXCUDACONTEXTMANAGER_PXCUDAMEMORYMANAGER_H</span>
+<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define PXCUDACONTEXTMANAGER_PXCUDAMEMORYMANAGER_H</span>
+<a name="l00030"></a>00030 <span class="preprocessor"></span>
+<a name="l00031"></a>00031 <span class="preprocessor">#include "<a class="code" href="PxPreprocessor_8h.html">foundation/PxPreprocessor.h</a>"</span>
+<a name="l00032"></a>00032
+<a name="l00033"></a>00033 <span class="preprocessor">#if PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00034"></a>00034 <span class="preprocessor"></span>
+<a name="l00035"></a>00035 <span class="preprocessor">#include "<a class="code" href="PxTaskDefine_8h.html">task/PxTaskDefine.h</a>"</span>
+<a name="l00036"></a>00036
+<a name="l00037"></a>00037 <span class="comment">// some macros to keep the source code more readable</span>
+<a name="l00038"></a>00038 <span class="preprocessor">#define PX_ALLOC_INFO(name, ID) __FILE__, __LINE__, name, physx::PxAllocId::ID</span>
+<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define PX_ALLOC_INFO_PARAMS_DECL(p0, p1, p2, p3) const char* file = p0, int line = p1, const char* allocName = p2, physx::PxAllocId::Enum allocId = physx::PxAllocId::p3</span>
+<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define PX_ALLOC_INFO_PARAMS_DEF() const char* file, int line, const char* allocName, physx::PxAllocId::Enum allocId</span>
+<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define PX_ALLOC_INFO_PARAMS_INPUT() file, line, allocName, allocId</span>
+<a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#define PX_ALLOC_INFO_PARAMS_INPUT_INFO(info) info.getFileName(), info.getLine(), info.getAllocName(), info.getAllocId()</span>
+<a name="l00043"></a>00043 <span class="preprocessor"></span>
+<a name="l00044"></a>00044 <span class="preprocessor">#ifndef NULL // don't want to include &lt;string.h&gt;</span>
+<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#define NULL 0</span>
+<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
+<a name="l00047"></a>00047 <span class="preprocessor"></span>
+<a name="l00048"></a>00048 <span class="keyword">namespace </span>physx
+<a name="l00049"></a>00049 {
+<a name="l00050"></a>00050
+<a name="l00051"></a>00051 <a class="code" href="group__foundation.html#g1145ffab2cc9a77ca65b59ba4126342f">PX_PUSH_PACK_DEFAULT</a>
+<a name="l00052"></a>00052
+<a name="l00057"></a>00057 <span class="keyword">struct </span>PxAllocId
+<a name="l00058"></a>00058 {
+<a name="l00062"></a>00062 <span class="keyword">enum</span> Enum
+<a name="l00063"></a>00063 {
+<a name="l00064"></a>00064 UNASSIGNED,
+<a name="l00065"></a>00065 APEX,
+<a name="l00066"></a>00066 PARTICLES,
+<a name="l00067"></a>00067 GPU_UTIL,
+<a name="l00068"></a>00068 CLOTH,
+<a name="l00069"></a>00069 NUM_IDS
+<a name="l00070"></a>00070 };
+<a name="l00071"></a>00071 };
+<a name="l00072"></a>00072
+<a name="l00074"></a>00074 <span class="keyword">struct </span>PxCudaBufferMemorySpace
+<a name="l00075"></a>00075 {
+<a name="l00079"></a>00079 <span class="keyword">enum</span> Enum
+<a name="l00080"></a>00080 {
+<a name="l00081"></a>00081 T_GPU,
+<a name="l00082"></a>00082 T_PINNED_HOST,
+<a name="l00083"></a>00083 T_WRITE_COMBINED,
+<a name="l00084"></a>00084 T_HOST,
+<a name="l00085"></a>00085 COUNT
+<a name="l00086"></a>00086 };
+<a name="l00087"></a>00087 };
+<a name="l00088"></a>00088
+<a name="l00090"></a>00090 <span class="keyword">class </span>PxAllocInfo
+<a name="l00091"></a>00091 {
+<a name="l00092"></a>00092 <span class="keyword">public</span>:
+<a name="l00096"></a>00096 PxAllocInfo() {}
+<a name="l00097"></a>00097
+<a name="l00101"></a>00101 PxAllocInfo(<span class="keyword">const</span> <span class="keywordtype">char</span>* file, <span class="keywordtype">int</span> line, <span class="keyword">const</span> <span class="keywordtype">char</span>* allocName, PxAllocId::Enum allocId)
+<a name="l00102"></a>00102 : mFileName(file)
+<a name="l00103"></a>00103 , mLine(line)
+<a name="l00104"></a>00104 , mAllocName(allocName)
+<a name="l00105"></a>00105 , mAllocId(allocId)
+<a name="l00106"></a>00106 {}
+<a name="l00107"></a>00107
+<a name="l00109"></a>00109 <span class="keyword">inline</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getFileName()<span class="keyword"> const</span>
+<a name="l00110"></a>00110 <span class="keyword"> </span>{
+<a name="l00111"></a>00111 <span class="keywordflow">return</span> mFileName;
+<a name="l00112"></a>00112 }
+<a name="l00113"></a>00113
+<a name="l00115"></a>00115 <span class="keyword">inline</span> <span class="keywordtype">int</span> getLine()<span class="keyword"> const</span>
+<a name="l00116"></a>00116 <span class="keyword"> </span>{
+<a name="l00117"></a>00117 <span class="keywordflow">return</span> mLine;
+<a name="l00118"></a>00118 }
+<a name="l00119"></a>00119
+<a name="l00121"></a>00121 <span class="keyword">inline</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getAllocName()<span class="keyword"> const</span>
+<a name="l00122"></a>00122 <span class="keyword"> </span>{
+<a name="l00123"></a>00123 <span class="keywordflow">return</span> mAllocName;
+<a name="l00124"></a>00124 }
+<a name="l00125"></a>00125
+<a name="l00127"></a>00127 <span class="keyword">inline</span> PxAllocId::Enum getAllocId()<span class="keyword"> const</span>
+<a name="l00128"></a>00128 <span class="keyword"> </span>{
+<a name="l00129"></a>00129 <span class="keywordflow">return</span> mAllocId;
+<a name="l00130"></a>00130 }
+<a name="l00131"></a>00131
+<a name="l00132"></a>00132 <span class="keyword">private</span>:
+<a name="l00133"></a>00133 <span class="keyword">const</span> <span class="keywordtype">char</span>* mFileName;
+<a name="l00134"></a>00134 <span class="keywordtype">int</span> mLine;
+<a name="l00135"></a>00135 <span class="keyword">const</span> <span class="keywordtype">char</span>* mAllocName;
+<a name="l00136"></a>00136 PxAllocId::Enum mAllocId;
+<a name="l00137"></a>00137 };
+<a name="l00138"></a>00138
+<a name="l00140"></a>00140 <span class="keyword">struct </span>PxAllocIdStats
+<a name="l00141"></a>00141 {
+<a name="l00142"></a>00142 <span class="keywordtype">size_t</span> size;
+<a name="l00143"></a>00143 <span class="keywordtype">size_t</span> maxSize;
+<a name="l00144"></a>00144 <span class="keywordtype">size_t</span> elements;
+<a name="l00145"></a>00145 <span class="keywordtype">size_t</span> maxElements;
+<a name="l00146"></a>00146 };
+<a name="l00147"></a>00147
+<a name="l00148"></a>00148 <span class="keyword">class </span>PxCudaMemoryManager;
+<a name="l00149"></a>00149 <span class="keyword">typedef</span> <span class="keywordtype">size_t</span> PxCudaBufferPtr;
+<a name="l00150"></a>00150
+<a name="l00152"></a>00152 <span class="keyword">struct </span>PxCudaBufferFlags
+<a name="l00153"></a>00153 {
+<a name="l00155"></a>00155 <span class="keyword">enum</span> Enum
+<a name="l00156"></a>00156 {
+<a name="l00157"></a>00157 F_READ = (1 &lt;&lt; 0),
+<a name="l00158"></a>00158 F_WRITE = (1 &lt;&lt; 1),
+<a name="l00159"></a>00159 F_READ_WRITE = F_READ | F_WRITE
+<a name="l00160"></a>00160 };
+<a name="l00161"></a>00161 };
+<a name="l00162"></a>00162
+<a name="l00163"></a>00163
+<a name="l00165"></a>00165 <span class="keyword">struct </span>PxCudaMemoryManagerStats
+<a name="l00166"></a>00166 {
+<a name="l00167"></a>00167
+<a name="l00168"></a>00168 <span class="keywordtype">size_t</span> heapSize;
+<a name="l00169"></a>00169 <span class="keywordtype">size_t</span> totalAllocated;
+<a name="l00170"></a>00170 <span class="keywordtype">size_t</span> maxAllocated;
+<a name="l00171"></a>00171 PxAllocIdStats allocIdStats[PxAllocId::NUM_IDS];
+<a name="l00172"></a>00172 };
+<a name="l00173"></a>00173
+<a name="l00174"></a>00174
+<a name="l00176"></a>00176 <span class="keyword">struct </span>PxCudaBufferType
+<a name="l00177"></a>00177 {
+<a name="l00179"></a>00179 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> PxCudaBufferType(<span class="keyword">const</span> PxCudaBufferType&amp; t)
+<a name="l00180"></a>00180 : memorySpace(t.memorySpace)
+<a name="l00181"></a>00181 , flags(t.flags)
+<a name="l00182"></a>00182 {}
+<a name="l00183"></a>00183
+<a name="l00185"></a>00185 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> PxCudaBufferType(PxCudaBufferMemorySpace::Enum _memSpace, PxCudaBufferFlags::Enum _flags)
+<a name="l00186"></a>00186 : memorySpace(_memSpace)
+<a name="l00187"></a>00187 , flags(_flags)
+<a name="l00188"></a>00188 {}
+<a name="l00189"></a>00189
+<a name="l00190"></a>00190 PxCudaBufferMemorySpace::Enum memorySpace;
+<a name="l00191"></a>00191 PxCudaBufferFlags::Enum flags;
+<a name="l00192"></a>00192 };
+<a name="l00193"></a>00193
+<a name="l00194"></a>00194
+<a name="l00196"></a>00196 <span class="keyword">class </span>PxCudaBuffer
+<a name="l00197"></a>00197 {
+<a name="l00198"></a>00198 <span class="keyword">public</span>:
+<a name="l00200"></a>00200 <span class="keyword">virtual</span> PxCudaMemoryManager* getCudaMemoryManager() <span class="keyword">const</span> = 0;
+<a name="l00201"></a>00201
+<a name="l00203"></a>00203 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> free() = 0;
+<a name="l00204"></a>00204
+<a name="l00209"></a>00209 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> realloc(<span class="keywordtype">size_t</span> size, PX_ALLOC_INFO_PARAMS_DECL(NULL, 0, NULL, UNASSIGNED)) = 0;
+<a name="l00210"></a>00210
+<a name="l00212"></a>00212 <span class="keyword">virtual</span> <span class="keyword">const</span> PxCudaBufferType&amp; getType() <span class="keyword">const</span> = 0;
+<a name="l00213"></a>00213
+<a name="l00215"></a>00215 <span class="keyword">virtual</span> PxCudaBufferPtr getPtr() <span class="keyword">const</span> = 0;
+<a name="l00216"></a>00216
+<a name="l00218"></a>00218 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getSize() <span class="keyword">const</span> = 0;
+<a name="l00219"></a>00219
+<a name="l00220"></a>00220 <span class="keyword">protected</span>:
+<a name="l00222"></a>00222 <span class="keyword">virtual</span> ~PxCudaBuffer() {}
+<a name="l00223"></a>00223 };
+<a name="l00224"></a>00224
+<a name="l00225"></a>00225
+<a name="l00227"></a>00227 <span class="keyword">class </span>PxCudaMemoryManager
+<a name="l00228"></a>00228 {
+<a name="l00229"></a>00229 <span class="keyword">public</span>:
+<a name="l00231"></a>00231 <span class="keyword">virtual</span> PxCudaBuffer* alloc(<span class="keyword">const</span> PxCudaBufferType&amp; type, <span class="keywordtype">size_t</span> size, PX_ALLOC_INFO_PARAMS_DECL(NULL, 0, NULL, UNASSIGNED)) = 0;
+<a name="l00232"></a>00232
+<a name="l00234"></a>00234 <span class="keyword">virtual</span> PxCudaBufferPtr alloc(PxCudaBufferMemorySpace::Enum memorySpace, <span class="keywordtype">size_t</span> size, PX_ALLOC_INFO_PARAMS_DECL(NULL, 0, NULL, UNASSIGNED)) = 0;
+<a name="l00235"></a>00235
+<a name="l00237"></a>00237 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> free(PxCudaBufferMemorySpace::Enum memorySpace, PxCudaBufferPtr addr) = 0;
+<a name="l00238"></a>00238
+<a name="l00240"></a>00240 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> realloc(PxCudaBufferMemorySpace::Enum memorySpace, PxCudaBufferPtr addr, <span class="keywordtype">size_t</span> size, PX_ALLOC_INFO_PARAMS_DECL(NULL, 0, NULL, UNASSIGNED)) = 0;
+<a name="l00241"></a>00241
+<a name="l00243"></a>00243 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getStats(<span class="keyword">const</span> PxCudaBufferType&amp; type, PxCudaMemoryManagerStats&amp; outStats) = 0;
+<a name="l00244"></a>00244
+<a name="l00247"></a>00247 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> reserve(<span class="keyword">const</span> PxCudaBufferType&amp; type, <span class="keywordtype">size_t</span> size) = 0;
+<a name="l00248"></a>00248
+<a name="l00252"></a>00252 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setPageSize(<span class="keyword">const</span> PxCudaBufferType&amp; type, <span class="keywordtype">size_t</span> size) = 0;
+<a name="l00253"></a>00253
+<a name="l00256"></a>00256 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setMaxMemorySize(<span class="keyword">const</span> PxCudaBufferType&amp; type, <span class="keywordtype">size_t</span> size) = 0;
+<a name="l00257"></a>00257
+<a name="l00259"></a>00259 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getBaseSize(<span class="keyword">const</span> PxCudaBufferType&amp; type) = 0;
+<a name="l00260"></a>00260
+<a name="l00262"></a>00262 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getPageSize(<span class="keyword">const</span> PxCudaBufferType&amp; type) = 0;
+<a name="l00263"></a>00263
+<a name="l00265"></a>00265 <span class="keyword">virtual</span> <span class="keywordtype">size_t</span> getMaxMemorySize(<span class="keyword">const</span> PxCudaBufferType&amp; type) = 0;
+<a name="l00266"></a>00266
+<a name="l00268"></a>00268 <span class="keyword">virtual</span> PxCudaBufferPtr getMappedPinnedPtr(PxCudaBufferPtr hostPtr) = 0;
+<a name="l00269"></a>00269
+<a name="l00270"></a>00270 <span class="keyword">protected</span>:
+<a name="l00272"></a>00272 <span class="keyword">virtual</span> ~PxCudaMemoryManager() {}
+<a name="l00273"></a>00273 };
+<a name="l00274"></a>00274
+<a name="l00275"></a>00275 <a class="code" href="group__foundation.html#g9aad3b08e5e15565ff39638b753f4a92">PX_POP_PACK</a>
+<a name="l00276"></a>00276
+<a name="l00277"></a>00277
+<a name="l00278"></a>00278 } <span class="comment">// end physx namespace</span>
+<a name="l00279"></a>00279
+<a name="l00280"></a>00280 <span class="preprocessor">#endif // PX_SUPPORT_GPU_PHYSX</span>
+<a name="l00281"></a>00281 <span class="preprocessor"></span><span class="preprocessor">#endif // PXCUDACONTEXTMANAGER_PXCUDAMEMORYMANAGER_H</span>
+</pre></div></div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>