diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html new file mode 100644 index 00000000..4d913a8f --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html @@ -0,0 +1,104 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxController.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxController.h File Reference</h1><code>#include "<a class="el" href="PxCharacter_8h-source.html">characterkinematic/PxCharacter.h</a>"</code><br> +<code>#include "<a class="el" href="PxExtended_8h-source.html">characterkinematic/PxExtended.h</a>"</code><br> +<code>#include "<a class="el" href="PxControllerObstacles_8h-source.html">characterkinematic/PxControllerObstacles.h</a>"</code><br> +<code>#include "<a class="el" href="PxQueryFiltering_8h-source.html">PxQueryFiltering.h</a>"</code><br> +<code>#include "<a class="el" href="PxErrorCallback_8h-source.html">foundation/PxErrorCallback.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxController.h:</div> +<div class="dynsection"> +<p><center><img src="PxController_8h__incl.png" border="0" usemap="#PxController.h_map" alt=""></center> +<map name="PxController.h_map"> +<area shape="rect" href="PxCharacter_8h.html" title="characterkinematic/PxCharacter.h" alt="characterkinematic/PxCharacter.h" coords="7,161,207,183"><area shape="rect" href="PxExtended_8h.html" title="characterkinematic/PxExtended.h" alt="characterkinematic/PxExtended.h" coords="685,161,885,183"><area shape="rect" href="PxControllerObstacles_8h.html" title="characterkinematic/PxControllerObstacles.h" alt="characterkinematic/PxControllerObstacles.h" coords="344,92,600,113"><area shape="rect" href="PxQueryFiltering_8h.html" title="PxQueryFiltering.h" alt="PxQueryFiltering.h" coords="547,231,661,252"><area shape="rect" href="PxErrorCallback_8h.html" title="foundation/PxErrorCallback.h" alt="foundation/PxErrorCallback.h" coords="144,92,320,113"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="372,577,471,599"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="560,647,736,668"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="877,716,1053,737"><area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="553,369,663,391"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="873,231,1031,252"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="651,508,787,529"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="217,439,433,460"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="873,300,999,321"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="1023,300,1156,321"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="873,369,999,391"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="873,439,999,460"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="1003,577,1149,599"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="217,300,369,321"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="401,369,529,391"><area shape="rect" href="PxFiltering_8h.html" title="PxFiltering.h" alt="PxFiltering.h" coords="487,300,567,321"><area shape="rect" href="PxQueryReport_8h.html" title="PxQueryReport.h" alt="PxQueryReport.h" coords="641,300,748,321"><area shape="rect" href="PxClient_8h.html" title="PxClient.h" alt="PxClient.h" coords="393,300,463,321"><area shape="rect" href="PxErrors_8h.html" title="foundation/PxErrors.h" alt="foundation/PxErrors.h" coords="172,231,305,252"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxController_8h__dep__incl.png" border="0" usemap="#PxController.hdep_map" alt=""></center> +<map name="PxController.hdep_map"> +<area shape="rect" href="PxBoxController_8h.html" title="PxBoxController.h" alt="PxBoxController.h" coords="7,85,119,106"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="107,154,205,176"><area shape="rect" href="PxCapsuleController_8h.html" title="PxCapsuleController.h" alt="PxCapsuleController.h" coords="193,85,335,106"></map> +</div> + +<p> +<a href="PxController_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerShapeType.html">PxControllerShapeType</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The type of controller, eg box, sphere or capsule. <a href="structPxControllerShapeType.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerNonWalkableMode.html">PxControllerNonWalkableMode</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">specifies how a CCT interacts with non-walkable parts. <a href="structPxControllerNonWalkableMode.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerCollisionFlag.html">PxControllerCollisionFlag</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">specifies which sides a character is colliding with. <a href="structPxControllerCollisionFlag.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerState.html">PxControllerState</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a controller's internal state. <a href="structPxControllerState.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerStats.html">PxControllerStats</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a controller's internal statistics. <a href="structPxControllerStats.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerHit.html">PxControllerHit</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a generic CCT hit. <a href="structPxControllerHit.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerShapeHit.html">PxControllerShapeHit</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a hit between a CCT and a shape. Passed to onShapeHit(). <a href="structPxControllerShapeHit.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllersHit.html">PxControllersHit</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a hit between a CCT and another CCT. Passed to onControllerHit(). <a href="structPxControllersHit.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxControllerObstacleHit.html">PxControllerObstacleHit</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Describes a hit between a CCT and a user-defined obstacle. Passed to onObstacleHit(). <a href="structPxControllerObstacleHit.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxUserControllerHitReport.html">PxUserControllerHitReport</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">User callback class for character controller events. <a href="classPxUserControllerHitReport.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxControllerFilterCallback.html">PxControllerFilterCallback</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Dedicated filtering callback for CCT vs CCT. <a href="classPxControllerFilterCallback.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxControllerFilters.html">PxControllerFilters</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Filtering data for "move" call. <a href="classPxControllerFilters.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxControllerDesc.html">PxControllerDesc</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Descriptor class for a character controller. <a href="classPxControllerDesc.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxController.html">PxController</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Base class for character controllers. <a href="classPxController.html#_details">More...</a><br></td></tr> +<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak"> +< <a class="el" href="structPxControllerCollisionFlag.html#b8257830a035142d00b1adf70b559169">PxControllerCollisionFlag::Enum</a>, <br class="typebreak"> +PxU8 > </td><td class="memItemRight" valign="bottom"><a class="el" href="group__character.html#g3cb7e2aaf5144c3ed9bbf504c2fd66db">PxControllerCollisionFlags</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Bitfield that contains a set of raised flags defined in <a class="el" href="structPxControllerCollisionFlag.html" title="specifies which sides a character is colliding with.">PxControllerCollisionFlag</a>. <a href="group__character.html#g3cb7e2aaf5144c3ed9bbf504c2fd66db"></a><br></td></tr> +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |